Encased, which appears to be a mix of classic Fallout intrigue and modern aestheticism, has been announced by Russia-based developer Dark Crystal Games.
At the core, Encased is an old-school, turn-based RPG. The player is expected, judging from the debut trailer, to explore the mysteries of a dystopian world and the role of a structure known as the Dome. The world is dominated by an anarcho-capitalist entity known as C.R.O.N.U.S, which enslaves people who enter the Dome. The Dome itself is a largely misunderstood entity with huge potential for power, weapons, and technology.
Players will also make decisions that affect society, with the world reacting organically to moral decisions. Player choice will also impact gameplay, with the environment playing some role in the efficacy of combat. The project will involve character creation, too, which readers can take a sneak peak at on the Dark Crystal Games website.
Combat itself will be multifaceted, allowing players to target anything from the enemy’s key fighters to support units, using methods that exhaust the enemy, attack using the environment, or even using non-combat skills to weaken foes. The developer’s combat ethos is to keep fights “brief, dynamic, and complex, each [battle] a tactical puzzle with multiple solutions.”
Dark Crystal Games is made up of a few veterans who have worked on titles including Divinity: Original Sin Enhanced Edition, Divinity: Original Sin 2, Life is Feudal: Forest Village, Leviathan: The Last Day of the Decade, Crossout, and many more.
Encased is, essentially, a love letter to RPGs from the ’90s to the early ’00s, with the developer stating the game is an attempt to mix together “Fallout, Baldur’s Gate and Planescape: Torment […] in reasonable proportions and enhanced by modern graphics.” The title is currently targeting an Early Access launch in early 2019.