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Prey 2 Removed from Bethesda’s Website, But Don’t Worry It’s Not Cancelled



It’s been a very long road for the much anticipated Prey 2. After showing off a demo of the game at E3 2011 and completely wowing the fans, the game was originally slated for a 2012 release. Due to development issues and other problems though, the game was moved back into a late 2013 release date and since that update we haven’t heard anything new. If you missed the update, this is Bethesda’s official response to the debunked cancellation rumor.

“The delay is due to the fact that game development has not progressed satisfactorily this past year, and the game does not currently meet our quality standards.”

After checking Bethesda’s website today, you will notice that Prey 2 is missing from the page, but there’s no need to worry. IGN contacted Bethesda today and received a response that sounded pretty reassuring.

“Since we had already announced it wasn’t coming out this year and we don’t have anything new to say on the game at this time, we simply didn’t think it’d be appropriate to include it on the new site launch,” a Bethesda spokesperson told IGN. “We chose instead to focus on the upcoming titles we are talking about.”

Hopefully all those titles around the internet didn’t freak you out too much, cause it sure did when I first saw them. The game’s development process is still in question though, so we’ll just have to wait and see what becomes of Prey 2. Hopefully by the time of the Spike VGA’s this year, with Doom 3 BFG and Dishonored out the door, we’ll get some new details. If you missed the demos at E3 2011 and want to see what all the fuss is about, check it out below.

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Watch Dogs: Legion Creative Director Details the Game’s Permadeath Mechanic



watch dogs: legion

In a bold move from, Watch Dogs: Legion makes every NPC playable with the added risk of permanent death.

During an interview with Gamingbolt, Watch Dogs: Legion creative director Clint Hocking talked about why the new feature is so special.

Watch Dogs: Legion lets players recruit any NPC into the hacker group known as DedSec. However, each of these characters can die during combat. Once a character hits zero HP, players will have the choice to either surrender to authorities or risk a last-ditch effort which could result in the character’s permanent demise.

Should a player choose to surrender, the character will be taken to jail by authorities. During this time players can either wait out a sentence or break the member out. For those unlucky enough to keep fighting and fall twice, their individual story will come to an end.

Hocking went on to describe the uniqueness of ever NPC in the game.

“Since every mission, every line of dialogue, and every cutscene has been written to account for every possible character, the loss of one of your characters means that the rest of your team will have to pick up where they left off and the plot and the story will carry on. Each character has their own origin story – the story of how they are recruited into DedSec, and once they are on your team, the main missions and the overall game narrative are the story of DedSec as a team, and how they collectively work to halt the emergence of the authoritarian regime that is trying to take over the city.”

Promotional material for the game detail four DLC characters that will be playable post-launch. It will be interesting to see how these paid DLC members will be affected by the permadeath mechanic, especially as the silhouettes suggest returning Watch Dogs fan favourites.

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