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Psychonauts 2 Delayed to 2020; Still Releasing on PS4

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Double Fine Productions has delayed Psychonauts 2 to 2020, but reaffirmed that the game will still release on PlayStation 4 following the studio’s acquisition with Microsoft.

In a blog post on Fig, Double Fine announced that Psychonauts 2 has been delayed until 2020 to increase the quality of the game, explaining “We know it’s always disappointing when you have to wait a bit longer, but we also know that you are an amazing, supportive bunch, who—just like us—want the game to be as good as possible.”

The studio also was confirmed that Microsoft purchased the rights to publish Psychonauts 2 from Starbreeze Studios, which has had its own share of struggles. This news comes to no surprise as Double Fine officially joined Xbox Game Studios last month.

However, even though Psychonauts 2 will be published by Microsoft as a first-party title, Double Fine reassured that it will still be released on other platforms as promised:

“Now, before anyone panics! We have confirmed that we will be able to honor Psychonauts 2 for every platform that we have already promised here, and that includes bringing the game to PlayStation 4!”

Psychonauts 2 was originally slated for release this year on PC, PlayStation 4, and Xbox One, but will now release in 2020.

For more from Psychonauts and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

When George isn't playing video games, he's writing about video games! His dream one day is to be some kind of host on a video games media platform.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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