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Psychonauts Coming to PS4 This Spring

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Psychonauts coming to PS4

Double Fine has announced via a post on the PSblog that cult classic Psychonauts will be making its way to the PS4 this spring.

Originally released on PS2 way back in 2002, Psychonauts tells the tale of Rasputin, a young boy who dreams of becoming a member of an elite psychic secret agency known as the Psychonauts.

Running away from his life as an acrobat in the Circus, Raz breaks into their secret training facility The Whispering Rock Psychic Summer Camp. After the camp Councillors decide to allow Raz to stay until his parents can come pick him up, he begins his training to become a Psychonaut. However with each new mind Raz explores it becomes clear that all is not well at Whispering Rock, thus he sets out on a psychic odyssey into the minds of misfits, monsters, and madmen. 

Responding to comments on the post, Double Fine’s Community Manager Mike Spatford confirmed that sadly this will not be a port of the revamped PC version, which was updated with higher resolution textures and better lighting, among other things, but the PS2 version running through the PS4’s shiny new emulator with a few ‘bells and whistles’ added.

My advice to anyone in PAL regions thinking about getting this; unless they confirm 60Hz support for the region, make yourself a North American account and download it from there to avoid disappointment and get the ‘best’ version of the game.

Personally, I was hoping that this  would be announced, (though I was hoping for a proper remaster if I’m honest) as it’ll give us all a nice opportunity to revisit the original before Psychonauts 2 hits sometime in 2017/8. Now that it has successfully reached its crowdfunding target of $3.3 million. 

As always, remember to tell us what you think in the comments, and be sure to follow us on Facebook and Twitter for all things Single Player including all the latest on Psychonauts 

 

 

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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