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Detroit: Become Human Developer Quantic Dream to Work on “Multiple Projects at the Same Time”



Quantic Dream

With its last three games heading to PC later this year, Detroit: Become Human developer Quantic Dream has revealed plans to work on multiple projects simultaneously—and self-publish them.

Speaking to The Verge at GDC, the studio’s co-CEO Guillaume de Fondaumière called the move away from working with an external publisher “the most important evolution for Quantic Dream.” He also mentioned that all new Quantic Dream projects will be self-published.

One notable philosophical shift resulting from this change is the move to a multi-project development model. de Fondaumière sees “an opportunity to gradually engage the team on multiple projects at the same time.”

He also took time to address the controversial decision to sign a timed exclusivity deal with Epic Games for the PC release of Heavy Rain, Beyond: Two Souls, and Detroit: Become Human:

“Quality has always been of paramount importance to us and the fact that the Epic Games Store offers its partners a better share of revenues will ultimately enable us to create more qualitative games for players.”

For more than 10 years, the studio has been making PlayStation-exclusive games, though revealed earlier this year that its plans were changing. At that time, creative director David Cage confirmed that future projects will follow the interactive drama format that the team pioneered.

Are you excited by the prospect of having more Quantic Dream games? Let us know in the comments section below or in our shiny new community Discord server.

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Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Pokémon Developer Game Freak Emphasizes Original Game Creation




Game Freak, best known for the Pokémon franchise, is starting to emphasize and prioritize original game creation.

In an interview with Video Game Chronicle, Masayuki Onoue, a director at Game Freak, says that the company has launched Gear Project, an initiative in which developers pitch ideas during slower periods between big releases to create more original games other than just Pokémon.

Onoue also spoke about Production Team 1 and Team 2 at Game Freak, the first prioritizing Gear Project for the company as a whole and the second focusing on Pokemon. He noted that Gear Project allows the developers to gain more experience working on different platforms such as PlayStation, Xbox, and PC, as well as transferring new skills and techniques they learned back to the Pokémon team.

Some of the games that Game Freak has released so far through Gear Project are HarmoKnight, Pocket Card Jockey, Tembo the Badass Elephant, and Giga Wrecker. Game Freak is also developing Town, an RPG game that was shown off in a Nintendo Direct back in September 2018 and is due out this year.

Additionally, Game Freak is working on Pokémon Sword and Pokémon Shield, the latest entries in Nintendo’s flagship franchise. Both of those are set to release later this year.

For more on Pokémon and Game Freak, be sure to follow OnlySP on Facebook, Twitter, and YouTube, or join the discussion in our community Discord server..

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