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Race Matters in South Park: The Fractured But Whole

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In a time when racial tension is in a persistent tumultuous state, South Park: The Fractured But Whole uses race to determine the game’s difficulty.

When creating a character, players will notice that the title’s difficulty slider will increase depending on the skin color of the gamer’s avatar. During character creation, Eric Cartman acts as a narrator and informs users that the difficulty will not affect combat, but will change every other aspect of gameplay, such as the way other characters speak to the player-character or the amount of money players earn from quests. In addition to race, the protagonist’s gender will also impact the way other characters interact with them. Cisgender and transgender are available as options when creating the character, both of which will result in unique interactions from South Park’s inhabitants.

While these methods of determining a title’s challenge level may seem irreverent, gamers should remember that South Park’s creators have never turned away from shock factors, especially when poking fun at social problems. South Park is certainly not for those who are easily offended, as the show—and games—have a foundation built on not only pushing boundaries, but actively crossing them.

South Park: The Fractured But Whole is the sequel to 2014’s South Park: The Stick of Truth. The game is developed by Ubisoft, Ubisoft San Francisco, and South Park Digital Studios LLC and published by Ubisoft. With an October 17, 2017 release date, the title will be available for PC, PlayStation 4, and Xbox One.

South Park: The Stick of Truth released in 2014 for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One to positive reviews from critics. Praised for a successful adaptation of a television show to a video game, the title stayed true to South Park’s irreverence, inside jokes, and references to episodes of the show’s many seasons.

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Sonic Team Says 2021 is the “Next Big Year” for Sonic

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Sonic Generations

It has been two years since the release of Sonic Mania and Sonic Forces, but Sonic Team head Takashi Iizuka suggests that Sonic the Hedgehog will soon be in again.

During an E3 2019 interview with GameInformer‘s Brian Shea, Iizuka shed some light on what fans can expect in the next two years.

“2017 was a big year for Sonic. The next big year for Sonic is 2021. That’s the 30-year anniversary for Sonic. We are now preparing.”

Iizuka also gave a teasing “maybe” to the suggestion that players would see another big milestone game in 2021, similar to how Sonic Generations was treated in 2011.

Also touched on in Shea’s interview was Sonic’s drop dash, a move first introduced in Sonic Mania and later brought to Sonic Forces and the Sega Ages version of Nintendo Switch’s Sonic the Hedgehog.

“We had a good reaction for Sonic Mania, so that’s why we implemented it to Classic Sonic in Sonic Forces,” Iizuka said. “Drop dash is very [well-liked] now because of Sonic Mania. That’s why I requested it.”

At this year’s South by Southwest, Iizuka revealed that the next mainline Sonic game was already in development. With the Sonic the Hedgehog live-action film set for release in 2020, fans can be optimistic about 2021 being the year to see this new title.

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