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VOID Interactive Planning Ready or Not DLC “in the Vein of Old PC Expansions”



ready or not

Ready or Not, the upcoming first-person tactical shooter by VOID Interactive, will be experimenting with additional content “in the vein of old PC expansions.”

In a tweet from VOID Interactive’s official Twitter account, these expansions will “bring a heap of content and a new angle to the game,” implying that this expansion will alter the underlying design and mechanics in a fundamental way.

The game, which looks to be a single-player answer to Rainbow Six: Siege, gives off a distinctly old school aesthetic, but to see this flirtation with older appearances move to business decisions is particularly interesting.

Expansions were never met with the same degree of derision from the gaming community when compared with modern practices such as DLC and extensive patches.

Whether this will merely be an expansion in namesake alone or an actual attempt to re-focus the principles of additional content in gaming remains to be seen, but VOID Interactive’s promise is yet another reason to be excited for Ready or Not.

For more on VOID Interactive and the world of single-player, be sure to follow OnlySP on FacebookTwitter, and Youtube.

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Sci-Fi Adventure Tether Back in Development, Demo Released




Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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