Rebel Galaxy Outlaw

EVE Valkyrie has shown that space combat can work well in VR, but Rebel Galaxy Outlaw will not be following in those footsteps.

Speaking to OnlySP recently, Travis Baldree, co-founder of developer Double Damage, downplayed the likelihood of a VR mode ever being implemented in the upcoming space-based RPG.

“At present,” he said, “there are no plans (and I wouldn’t hold out too much hope either).” The reason he provided is that “[a] lot of the game systems aren’t conducive to VR at all.” These systems likely refer to the incredibly detailed painting module, in-depth flight controls, and the economics simulation that allows players to purchase and outfit entire space stations.

Baldree explained some of these systems in depth—including the addition of an Autopursuit mode to make the dogfighting more accessible and approachable—in the full interview, which will be available tomorrow.

In the meantime, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube for all the latest from the world of single-player gaming. You can also join the discussion in our community Discord server.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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