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Rebel Galaxy Outlaw Developer Talks Chances of VR Mode

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Rebel Galaxy Outlaw

EVE Valkyrie has shown that space combat can work well in VR, but Rebel Galaxy Outlaw will not be following in those footsteps.

Speaking to OnlySP recently, Travis Baldree, co-founder of developer Double Damage, downplayed the likelihood of a VR mode ever being implemented in the upcoming space-based RPG.

“At present,” he said, “there are no plans (and I wouldn’t hold out too much hope either).” The reason he provided is that “[a] lot of the game systems aren’t conducive to VR at all.” These systems likely refer to the incredibly detailed painting module, in-depth flight controls, and the economics simulation that allows players to purchase and outfit entire space stations.

Baldree explained some of these systems in depth—including the addition of an Autopursuit mode to make the dogfighting more accessible and approachable—in the full interview, which will be available tomorrow.

In the meantime, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube for all the latest from the world of single-player gaming. You can also join the discussion in our community Discord server.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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