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Rebel Galaxy Outlaw Makes Space Combat Accessible and “Approachable”

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Rebel Galaxy Outlaw will introduce a new flying mechanic during combat that makes the process much more accessible to new players.

Both flight and space simulators have been fairly tricky to grasp for some gamers in the past. The often jarring switch to inverted controls or the lack of proper joystick control can sometimes leave players at a loss. While in-atmosphere flying is very much a norm for some gamers at this point, outer space is an entirely different ballpark. Due to the three-dimensional way of moving, without the effects of gravity, getting a bit lost or turned around in the depths of space can be easy.

Rebel Galaxy Outlaw players need not fret, however, as the game introduces an auto pursuit function. Double Damage’s co-founder, Travis Baldree, explained to OnlySP in an exclusive interview that the auto pursuit mechanic will allow players to perform a soft lock on enemy vehicles.

Baldree elaborated on the inaccessibility of some space sims stating that: “It’s historically a big problem for accessibility. Our solution is the Autopursuit trigger (or button, if you’re on a mouse). Holding it down assists you in tracking your target and managing your throttle, while still allowing you to fly. Think of it like tethering yourself to a target. We think it makes the game a lot more fun, and a lot more approachable.”

While the inclusion of an automatic following feature sounds slightly like cheating, the lock-on does not follow the target precisely and merely guides the screen in a particular direction. Players will still need to aim and fire at enemies using their own skills and precision. The mechanic can also be entirely switched off for those hardcore flying aces that like a bit of a challenge.

Stay tuned for the full interview with Travis Baldree as we cover ship customisation, story, and more. For more single-player gaming news, be sure to follow OnlySP on FacebookTwitter, and YouTube, or join the discussion in our community Discord server.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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