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Red Dead Redemption II Release Date Possibly Leaked

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Thanks to a potential leak from an online retailer, fans may have gotten their first news regarding Red Dead Redemption II’s release date for PlayStation 4 and Xbox One.

After Amazon Mexico posted a listing for the highly anticipated open-world western, some fans noticed an unconfirmed date of July 12, 2018. Conveniently, the release date has since been revised to December 31, likely to serve as a placeholder. Below is a screen grab of the original page.

Some skeptics have already called out the possibility of the July date serving as a placeholder as well, but placeholders are almost never given such a specific date. Even if the listing did happen to be a placeholder, no reason exists to change the date again to December 31.

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The situation is definitely fishy and already has Red Dead fans clamoring for answers.

Considering the game was originally set for release by the end of 2017, a July release date would make sense. Rockstar and publisher Take-Two had originally announced a release date of spring 2018 being the initial target, but another internal and unannounced delay aiming for the summer time is entirely possible.

The most concerning piece of evidence against this listing is the fact that July 12 falls on a Thursday. Those familiar with standard industry practices will recall video games almost always being released on Tuesdays and Friday. Therefore, while not entirely impossible, a Thursday release does seem to shoot the wheels off the wagon of this supposed leak. However, a similar leak towards the end of last year pegged the game with a June 8 release date

Regardless, without official word from Rockstar and February growing closer every day, the open-world developer’s time to announce something for spring is running out.

More news on the upcoming Red Dead prequel’s status will emerge eventually though, so be sure to keep up to date with OnlySP on Facebook and Twitter.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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