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Development Restarted on 1920s-Set Deal With The Devil

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Round Table Games Studio has recently restarted development on its 1920s-set narrative adventure, Deal With The Devil, following an amicable split with its erstwhile publishing partner, Antimatter Games.

Speaking to Gameumentary, the project’s lead developer, Rich Barham, said that Antimatter Games’s deep involvement in the creation of another game led to the decision to end the contract and instead “concentrate on the game in-house rather than in-partnership”. That separation took place in early 2016, and since then Round Table Games Studio has scrapped almost all of the work that had been done prior.

Although these have caused major setbacks, with Deal With The Devil pushed back almost a full year to a targeted release window of late 2017, Barham says that the team made the right choice, as the new iteration of the title is better than the original. Not only has the team focused on improving the visuals, but a new script was prepared by an all-female writer’s room to ensure that the protagonist, Amelia, is believable as a woman in that tumultuous time period.

Despite these changes, the game retains the fundamental gameplay elements of its initial incarnation, with a heavy focus on narrative, exploration, environmental puzzles, and character interactions. The gameplay will be grounded in realistic human behaviours, ensuring that Amelia remains a somewhat relatable character throughout the course of the adventure. Players, however, will be presented with various moral choices with consequences that will alter the story.

Of the many games that claim to draw inspiration from H.P. Lovecraft, Deal With The Devil claims to be one of those that most fully engages with the creeping sense of dread with which the seminal weird fiction writer imbued his works, rather than relying on visual horror and jump scares, but whether those goals can be achieved remains to be seen.

More details about the game can be found in this interview that OnlySP conducted with the developers last year.

Deal With The Devil is currently without a set release date.

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Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Layers of Fear 2 Launching Late Next Month

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Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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