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RiME Finally Has A Release Date, and It’s Only A Couple Months Away



Tequila Works have – after a very long wait – announced a release date for their upcoming puzzle adventure game, RiME.

RiME will be released on the PS4, Xbox One and PC on May 26th. The game will have a physical release alongside the digital release and cost $29.99 on all platforms. Following its initial release, RiME will also make its way to the Nintendo Switch in the near future for $39.99. No release window was given for the Switch version.

RiME was recently re-revealed to the public by IGN who also included a lengthy gameplay video showing off the first 27 minutes of the game. You can check out the video below which contains very minimal spoilers. If you’re looking to go into the game cold turkey, you might want to avoid the video as it does show off a nice chunk of the game world.

Stay tuned to OnlySP for further information on RiME as Tequila Works continues to reveal more information about the game. Be on the lookout for a review of RiME not long after its release this May.

PS: Hey all, it’s been a while!


OnlySP founder and former site owner.


Sci-Fi Adventure Tether Back in Development, Demo Released




Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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