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RiME is Now Set to Release in 2017, May No Longer Be a PS4 Exclusive

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As promised, Tequila Works has delivered an update for RiME this week.

The mysterious single player adventure game has now been delayed to 2017 and has sought out a new publishing partner, Grey Box. The game also may no longer be a PlayStation exclusive title following the new publishing deal.

RiME is a single-player puzzle adventure game about a young boy shipwrecked on a mysterious island after a torrential storm. Players must use their wits to decipher the challenges and secrets of an expansive world strewn with rugged terrain, wild creatures and the crumbling ruins of a long-forgotten civilization. With subtle narrative, colorful cel-shaded artwork and a sweeping score, RiME offers players a meaningful journey filled with discovery. 

“From its very first moving reveal, RiME has been a game that has excited and fascinated our team,” said Christian Svensson, COO of Six Foot. “Tequila Works has put an immense amount of passion and creativity into shaping a beautiful and deeply personal universe, and we’re all excited to share that experience with gamers next year.”

More details about RiME will be revealed at the start of next year, according to the press release. This includes new gameplay details and platform availability. More information about RiME may be coming during Gamescom, however, so we’ll keep our eyes and ears open for further details as they’re released.

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Animal Farm Developer Talks Challenges of Adaptation

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Animal Farm

While details of the upcoming Animal Farm game remain scant, one of the key developers, Imre Jele, has opened up about the process of adapting George Orwell’s classic text.

Jele took to the stage during University College London’s recent event ‘Rebel? Prophet? Relic? Perspectives on George Orwell in 2019’ to discuss the inspirations and challenges the team has faced. While no transcript of the talk is available, sources from the event took to Twitter to share some of Jele’s insights.

Perhaps most notable is the statement (via the event’s official Twitter page) that “We didn’t want Animal Farm in space—we just wanted Animal Farm, as it was in the text.” This desire separates the project from other adaptations such as Dante’s Inferno or American McGee’s Alice that take considerable liberties with their source material. At the same time, the political nature of the book means that the game should offer more than simple entertainment:

However, these goals are complicated by the fact that, according to Jele (via The Orwell Foundation) that the team is “constantly encountering the problem: at what point in the story would Orwell allow the the reader—the player—to make choices?”

Jele also discussed his own history with the book, which he first experienced as a child in Russian-occupied Hungary, and how it related to his family’s political opinions.

The game was first announced almost two years ago and described as an “adventure-tycoon” experience, though relatively few concrete details have yet been made available. At present, only a PC launch is confirmed with consoles a possibility, while no release window has been announced.

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