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Rockstar Clarifies 100-Hour Work Week Comments

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Rockstar Games has clarified some comments that were made public earlier today after social media backlash.

Vulture published a new interview with Rockstar lead writer and vice president Dan Houser highlighting the amount of work and talent going into the western-set video game. However, Houser shared that some Rockstar staff have worked upwards of 100 hours a week in order to finish Red Dead Redemption 2, leading to the widespread criticism.

Many pointed out the absurd hours by putting the blame on poor management and unreasonable expectations set by Rockstar.

Houser spoke with The Verge after he was made aware of the comments.

“After working on the game for seven years, the senior writing team, which consists of four people, Mike Unsworth, Rupert Humphries, Lazlow, and myself, had, as we always do, three weeks of intense work when we wrapped everything up. Three weeks, not years. We have all worked together for at least 12 years now, and feel we need this to get everything finished. After so many years of getting things organized and ready on this project, we needed this to check and finalize everything.”

Houser says that no team members were ever expected to work this way and that those who put in 100-hour work weeks were individuals who “work very hard purely because they’re passionate about a project.”

Hopefully Houser’s comments clear up some of the confusion brought forth by today’s earlier news.

For more on Rockstar’s Red Dead Redemption processes, keep up with OnlySP on FacebookTwitter, and YouTube.

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Telltale Games Catalog to be Removed From GOG Next Week

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Fans of the late developer Telltale Games should hurry to pick up its games quick, as PC players may not be able to buy the titles for much longer.

Digital retailer GOG has announced that Telltale’s game will be listed from the store’s website come May 27.

The Wolf Among Us, Tales from the Borderlands, and Batman: The Enemy Within are just a few of the titles that will fall victim to the delisting. Tales from the Borderlands specifically was already removed from Steam sometime this week.

Fans of Telltale’s Borderlands spin-off have a sliver of hope however, as 2K says that it is working to bring the title back to digital platforms as soon as it can. A 2K spokesperson confirmed the news to Eurogamer.

“We are working to get Tales from the Borderlands back up on digital storefronts as soon as possible. All prior digital purchases of the game will of course still be honoured and supported.”

There is no word on if the same will happen over at Steam or other digital retailers, but fans should assume the worst. The internet-wide delisting is a result of Telltale’s demise late last year.

Though much of the Telltale catalog will be affected, its most influential title, The Walking Dead, will still be made available through the Epic Games Store.

Those who already own any of the games delisting next week should note that they will still be able to play the games as they please.

For more on story-driven games, keep up with OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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