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Former Rockstar Staff Encourage Red Dead Redemption 2 Sales Despite Poor Working Conditions



Red Dead Redemption 2 swamp

Former staff members of Rockstar Games have spoken out about players planning to boycott Red Dead Redemption 2 based on reports of poor working conditions at the studio.

Kotaku‘s Jason Schreier recently published a lengthy and interesting investigative piece looking into the working conditions at Rockstar Games. Speaking with several current and former employees, Schreier investigates the claims that some staff members worked 100 hour weeks to complete the game, despite the studio’s attempt to later clarify these comments.

Following these nasty claims, many fans asked if they should avoid purchasing or playing Red Dead Redemption 2 in an attempt to support the staff’s tough experiences. Many current and former employees, however, encourage players to purchase the games.

For one, those who put long weeks into the game want people to see what they’ve done. Also, given that this year’s bonuses will be based on royalties, any sort of large-scale boycott may hurt Rockstar employees more than it helps, some current employees have said.

The staff instead encourage people to speak out against poor workplace practices in the industry, hopefully encouraging Rockstar to change its work ethics for upcoming projects.

For more on Red Dead Redemption 2, stay tuned to OnlySP’s Red Dead Redemption Week, and be sure to follow us on FacebookTwitter, and YouTube.

Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.


Cyberpunk 2077 Will Have Witcher-like Expansions



CD Projekt Red’s UI Coordinator, Alvin Liu, spoke with Prima Games about the future of Cyberpunk 2077 and the possibility of post-launch expansions.

During E3 2019, co-founder of CD Projekt Red, Red Marcin Iwiński, briefly touched upon the existence of DLC plans for Cyberpunk 2077 by disclosing the project’s roadmap. Liu, however, now confirms that there are talks happening within the company about expansions despite the main focus still revolving around the base game. Liu also promises that Cyberpunk 2077 will have a satisfying conclusion that resolves the conflicts presented within the story and that nothing is being intentionally withheld in order to add it as DLC later.

“We want to make sure everything’s complete, but we also want to build open worlds. I know when I was playing The Witcher 3 and I finished everything, I still want to know what everyone was up to,” Liu said. “I think we’re going to have opportunities like that as well for Cyberpunk 2077.”

Liu explains that the expansions for The Witcher 3 helped flush out the open world by focusing on secondary characters from both the books and previous games. In terms of scale, the second and final expansion for The Witcher 3 was as big as the entirety of The Witcher 2, so the possible scope for Cyberpunk 2077‘s post-game content is limitless.

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