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Rocksteady is Not Working on a Superman Game, Will Not be at The Game Awards

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Batman Arkham Knight Flame Symbol

Rocksteady Studios co-founder Sefton Hill has confirmed that the developer is not working on a Superman game, and announced it will not have a presence at The Game Awards this year.

Rocksteady Studios is not, as has been heavily rumored, working on a game featuring the Big Blue Cheese. Rumors began to swirl as far back as June 2018, pointing toward a possible E3 reveal of a game titled Superman: World’s Finest. As clarified by Hill, those rumors were incorrect.

“Looking forward to #TheGameAwards this year! We’re still hard at work in our development bunker so don’t expect an announcement from @Rocksteadygames. When it’s ready to show, you’ll be the first to know. Spoiler: it’s not Superman,” he announced on Twitter.

The rumors surrounding Superman: World’s Finest picked up steam last week when a game going by the same name appeared on the Game System Requirements database. Given that Warner Bros. has cooled considerably on the Superman property’s big screen prospects, the timing felt right for a AAA game developer to take a crack at The Man of Tomorrow. Sadly, the closest Superman fans will get are his appearances in NetherRealm Studios’s Injustice series.

In addition to ruling out a Superman game as Rocksteady’s next project, Hill let fans know that the studio would not have anything to reveal at The Game Awards on December, 7. Gamers are unlikely to see another Rocksteady game this generation, unless it arrives very late indeed.

Founded in late 2004 by Sefton Hill and Jamie Walker, Rocksteady Studios made a name for itself when it released Batman: Arkham Asylum to critical acclaim in 2009. Since then, the British developer has gone from strength to strength, releasing Batman: Arkham City in 2011, Batman: Arkham Knight in 2015, and the excellent, if perhaps underappreciated Batman: Arkham VR in 2016.

For news and information on what is next for Rocksteady Studios, stay tuned to OnlySP on Facebook, Twitter, and YouTube.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

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