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Rumour: Quantic Dream Working on Second PS4 Title

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Detroit: Become Human Release

Though Detroit: Become Human is without a release date, developer Quantic Dream may be working on another PlayStation 4 project, if a pair of LinkedIn profiles are accurate.

The profiles both mention at least one unannounced project, which would have been in development as early as 2014, shortly after the release of Beyond: Two Souls, given that both staff members left the studio that year. While no real details on the project can be gleaned from the brief descriptions on the profiles, one clearly highlights that multiple projects were in the works for PlayStation 4, rather than the more general terms of current- or next-generation consoles.

That profile belongs to Joel Janisse, a scripwriter who has since worked on Hitman and is currently employed by Assassin’s Creed: Syndicate developer, Ubisoft Quebec. The other profile, meanwhile, is that of Zachary Parris, a freelance writer.

While not unusual for a developer to work on multiple projects concurrently, the scale of Quantic Dream’s, with their heavy reliance on motion-captured animation, makes the prospect of the studio having two in active development unlikely. However, the unannounced title could simply be remaining in pre-production while the studio finishes work on Detroit. Supporting this theory is the revelation that Quantic Dream itself shared today’s rumour on its Twitter page.

Detroit: Become Human recently completed its motion capture process for one of its lead actresses, suggesting that the game may not be very far away. That game is set in a futuristic version of Detroit where service androids have begun to become self-aware. Originally envisioned as a PS4 technical demonstration called Kara, the project was revealed as full game at Sony’s Paris Games Week press conference in 2015, and will once again adopt Quantic Dream’s big-budget point-and-click style, which the developer calls “interactive drama.”

For more news and rumours from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook and Twitter.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Layers of Fear 2 Launching Late Next Month

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Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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