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Samurai Shodown Gets PS4 and Xbox One Release Date, Dojo Mode Unveiled

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Samurai Shodown

In a new trailer, SNK reveals several important details about the upcoming release of its reboot of the 1993 classic Samurai Shodown.

The ‘Return of a Legend’ trailer offers a quick history lesson on the roots of the series before getting right into gameplay. Possibly the biggest revelation in this video is Dojo Mode, a much-emulated system other fighting games struggle to pull off.

While playing Samurai Shodown, the game will automatically create an AI “ghost” that learns the exact playstyle of players. In Dojo Mode, players can go up against their own ghost or download ghosts from other players. The ghost system opens up the possibility of simulating matches against offline friends or even professionals from the fighting game scene.

Towards the end of the video, the trailer revealed that the release date for the PlayStation 4 and Xbox One versions of Samurai Shodown will be June 25. Purchasing the game before June 30 will also give players access to Samurai Shodown‘s season pass, which covers six months of DLC content. Over those six months, at least four new characters will be introduced.

An exact release date for the Nintendo Switch or PC is not discussed in this trailer, although SNK has previously announced that Samurai Shodown will launch on the Switch in Q4 2019 and PC “at a later date.”

For all the latest on Samurai Shodown and the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Craig fell in love with video games after being spoiled with all of the NES games he could ever want as a kid, and his passion for gaming continues decades later. After discovering a knack for writing in grade school, the two have come together nicely for him. River City Ransom and Final Fantasy VII are his jams.

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LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

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LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

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