Crytek’s CryEngine 3 is possibly the most impressive video game engine going these days and its just got significantly more breath-taking thanks to Quixel Megascans.

Quixel have created a brand new addition to CryEngine 3 that allows for real world textures to be perfectly scanned and placed directly into any level that you’ve created using the powerful CryEngine platform.

The truly beautiful teaser can be found below, we can’t even imagine what type of supercomputer would be necessary to even get a half decent frame rate in a game using Megascans. A couple of upcoming games such as The Vanishing of Ethan Carter and Get Even are utilizing scanning technology for their graphics.

Leigh Groocock
Leigh. 23 years old. University graduate. I write about video games, tweet about football and do stuff on YouTube for money. S'up? Follow me on Twitter!

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3 Comments

  1. I just…but…how…why…*brain melts*

    Seriously??!! One artist in one week!! Fuck this shit…

    1. What? Are you considering using CryEngine plus scanning tech for Wake Up Call? *wink* ;)

      1. Too late now… ;)

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