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Scrolls open beta release date announced

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Mojang will have a tough time following the critically acclaimed sandbox game Minecraft, however the company are following a similar business model with their latest game, Scrolls, with an open beta announced for release on June 3rd. The company also announced that the PC exclusive will cost you £13, €15 or $20 depending on your location.

We were also treated to a lovely official launch trailer for the collectible card game which can be found below. It is important to note that Markus “Notch” Persson, the man who created the initial concept and released the original version of Minecraft, has not been involved in the development of Scrolls although he is said to be working on another game called 0x10c – catchy name I know.

Are you excited about Scroll? Worried about the amount of internet fanboys that won’t be happy that this isn’t Minecraft 2? Or simply indifferent? We want to know in the comments section below.

Ryan is the UK Editor at OnlySP and is one of the PC gaming master race. Unable to resist a good JRPG he enjoys such series as Persona, Disgaea and Valkyria Chronicles although you can also find him sinking time into League of Legends and Football Manager. Ryan has been writing about games for nearly 2 years and has ambitions of becoming a developer. You can catch him on Twitter @Ryanarcher_95 to talk all things gaming!

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Sci-Fi Adventure Tether Back in Development, Demo Released

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Tether

Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on itch.io. According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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