Connect with us

E3 2018

Multiplayer Seen As A “Limitation” For Sekiro: Shadows Die Twice

Published

 on

Sekiro

One of the ways in which FromSoftware’s Sekiro: Shadows Die Twice bucks Souls tradition is by ridding itself of any multiplayer elements, a contentious decision that has split the playerbase’s opinion.

In a new interview with Dualshockers, FromSoftware producer Robert Conkey explained the decision to focus on single-player design, centring heavily on boss design:

“When [studios] make a multiplayer game there are certain restrictions that come along with it. As an example, when […] designing a boss, [a developer has] to design it for two players, whether they’re spellcasters or knights. [Developers] have to set up the boss so that it can work and be balanced against all these different approaches. This puts a limitation on how [developers] can design bosses and on what [they] can do with them.”

Conkey went on to say that the decision was entirely “deliberate” and was not enforced by technical or hardware issues. Interestingly, the multiplayer elements of Souls games have been seen as increasing the intricacy of the series, but Conkey’s words read as FromSoftware believing the opposite. With Sekiro promising to be a more action-orientated and focused experience, the foregoing of any multiplayer ornamentation makes sense.

Sekiro: Shadows Die Twice is expected to launch sometime in 2019 on PC, PlayStation 4, and Xbox One.

For more on Sekiro: Shadows Die Twice and the world of single-player, be sure to follow OnlySP on Facebook, Twitter, and YouTube.

E3 2018

Konami Willing to Make More Remasters

Published

 on

Zone of the Enders Konami

Konami has said that it is willing to remaster more games if fans ask for them.

During an IGN interview at E3 about Zone of the Enders: The 2nd Runner Mars, Konami brand manager Benjamin Kinney expressed the company’s willingness to produce more remasters:

“Eventually if you’re loud enough and you speak with one voice, anything is possible.”

Zone of the Enders: The 2nd Runner Mars is a remastered version of the PlayStation 2 game featuring a new VR mode, coming to PC and PlayStation 4. The title was initially announced at Sony’s Tokyo Games Show in 2017.

The remaster will come native at 4K with recreated textures, updated particle effects, and new control schemes to name just a few of the many improvements across the game. The title also includes a new Very Easy mode so players can experience the story.

The most notable addition is VR support. Playing Zone of the Enders: The 2nd Runner Mars in VR will put the gamer in the cockpit of Jehuty, the character’s giant mecha. Konami has recreated the cut scenes and assets to contribute to an immersive situation. The developers have worked with first-party VR companies such as PlayStation VR and HTC Vive to refine the game, making it as smooth as possible to reduce any chance of motion sickness.

Zone of the Enders: The 2nd Runner Mars has a gallery mode with VR where users can tumble and look at various models in game. The game will sport “next-gen audio,” supporting Dolby Atmos and Dolby 7.1 surround sound.

The first game has not been remastered for the PlayStation 4 nor VR, but if the fans ask for it, Konami may listen.

4K and VR demos are available on the PlayStation Store to download.

To keep up with all the latest from the game, be sure to follow OnlySP on FacebookTwitter, and YouTube.

Continue Reading