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Shadow of the Tomb Raider Details and Release Date Leaked



UPDATE: Shadow of the Tomb Raider has now been officially confirmed, alongside a teaser trailer.

The first official word on Shadow of the Tomb Raider is expected to arrive tomorrow, but the most pertinent details may have been uncovered early.

The official website for Tomb Raider has received a visual update of a crescent moon, annotated with the date and time 15/03/18, 6AM PDT, suggesting that an announcement will be coming tomorrow regarding the series. However, fans need not be in the dark, as the site’s source code reveals important information regarding the upcoming release news. A cursory analysis of the source code unearths many of the game’s important details, including its release, platforms, and story hints.

The new project is titled Shadow of the Tomb Raider, with the code stating that the next Tomb Raider game will be “the climatic finale in Lara’s origin story.” The sequel will reportedly have a September 14 release on PC, Playstation 4, and Xbox One.

These newfound detail follows a substantial leak of cover art for the game in June 2017, along with a hint from the publisher, Square Enix, in December.

Interestingly, the reveal looks to land on the day before the upcoming Tomb Raider film’s US release, so Square Enix may be trying to drive up hype for the blockbuster with the announcement.

Of course, nothing is definite with these sort of hints, but typically when release details are inscribed in code so blatantly, the information is often correct.

Be sure to revisit Nick Calandra’s review of Rise of the Tomb Raiderwhich released in November 2015.

For more on Tomb Raider and the world of single-player gaming, be sure to follow OnlySP on Facebook and Twitter.


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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