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Shenmue 3 Pushed Back a Year



Shenmue III Kickstarter

Shenmue 3, the long-awaited sequel to the Dreamcast classics, has been delayed to the second half of 2018.

The announcement came as part of the most recent update to the game’s Kickstarter page, with a video from series creator and game director Yu Suzuki. Suzuki explains that the delay is necessary in order to ensure that Shenmue 3 is at the level of quality that both fans and Suzuki himself expects.

According to Suzuki, the last two years of development has allowed the team iterate on the original design of the project, making it “bigger and more beautiful than [Suzuki] initially expected.”

Given the relative silence surrounding the title, news of the delay is unsurprising, though the length is enough to raise eyebrows. Suzuki promised that more details about the revised roadmap for the game will be forthcoming in the next backer report later this month.

Shenmue 3 was officially announced during Sony’s E3 2015 press conference, with the crowdfunding campaign beginning simultaneously. The campaign passed the funding target of $2,000,000 within 24 hours, and went on to become one of the most successful video game Kickstarters to date, with more than $6,000,000 raised.

Details on the exact gameplay and story of the game are being kept under wraps for now, but Shenmue 3 will be the next chapter of the saga that began with 1999’s Shenmue. The game is being developed by Ys Net, and is currently expected to be available on PC and PlayStation 4.

In recent times, rumours have also abounded about the possibility of HD remasters of the first two entries, but Sega (the series’s original developer and publisher) has not yet made any official announcements.

For all the latest on Shenmue and everything else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Layers of Fear 2 Launching Late Next Month



Layers of Fear 2

Layers of Fear 2 has been talked about for a while now and is finally coming late next month.

Announced today by publisher Gun Media, the sequel to the psychological romp through artistic ego Layers of Fear is set to launch May 28 for PC, PlayStation 4, and Xbox One.

Gameplay-wise, the sequel looks to cover similar ground as its predecessor. As a first-person psychological horror with “an emphasis on exploration and story,” players meander through heavily-scripted set-pieces while solving puzzles and being scared a whole lot.

Layers of Fear 2, though, will be swapping the paintbrush for the dizzying heights of Hollywood. According to the game’s Steam synopsis, players “control a Hollywood actor who heeds the call of an enigmatic director to take on the lead role in a film shot aboard an ocean liner.”

Stifled by their own acting ambitions, the protagonist finds themselves alone and marooned on an increasingly nightmarish boat. The game’s unnamed protagonist must navigate their own past and the challenges the director sets them to unlock the secret to not just the film they are starring in, but their own motivations.

The original Layers of Fear was a captivating take on modern, story-driven horror, so the sequel’s inventive premise and greater scope are welcomed. While the sequel is embarking to a radically different setting, the title looks likely to recapture the original’s claustrophobic, atmospheric level design.

For more on Layers of Fear 2 and the ever-changing world of single-player gaming, be sure to follow us on FacebookTwitter, and YouTube.

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