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Shenmue 3 Pushed Back a Year



Shenmue III Kickstarter

Shenmue 3, the long-awaited sequel to the Dreamcast classics, has been delayed to the second half of 2018.

The announcement came as part of the most recent update to the game’s Kickstarter page, with a video from series creator and game director Yu Suzuki. Suzuki explains that the delay is necessary in order to ensure that Shenmue 3 is at the level of quality that both fans and Suzuki himself expects.

According to Suzuki, the last two years of development has allowed the team iterate on the original design of the project, making it “bigger and more beautiful than [Suzuki] initially expected.”

Given the relative silence surrounding the title, news of the delay is unsurprising, though the length is enough to raise eyebrows. Suzuki promised that more details about the revised roadmap for the game will be forthcoming in the next backer report later this month.

Shenmue 3 was officially announced during Sony’s E3 2015 press conference, with the crowdfunding campaign beginning simultaneously. The campaign passed the funding target of $2,000,000 within 24 hours, and went on to become one of the most successful video game Kickstarters to date, with more than $6,000,000 raised.

Details on the exact gameplay and story of the game are being kept under wraps for now, but Shenmue 3 will be the next chapter of the saga that began with 1999’s Shenmue. The game is being developed by Ys Net, and is currently expected to be available on PC and PlayStation 4.

In recent times, rumours have also abounded about the possibility of HD remasters of the first two entries, but Sega (the series’s original developer and publisher) has not yet made any official announcements.

For all the latest on Shenmue and everything else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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