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“Shenmue Is All About Depth and Poetry”: Development Team On Philosophy of Shenmue III




Ys Net is doubling down on the slow, meditative pacing of the Shenmue series in the latest entry if recent comments are any indication.

During a recent hands-on preview, IGN had the chance to talk about the game with director Yu Suzuki and co-producer Cedric Biscay, leading to some intriguing revelations.

According to Biscay, one of the things set to separate Shenmue III from the competition is that “Shenmue is all about depth and poetry, something we find less and less in current large productions.”

The statement is more than an idle boast. In addition to the return of mundane tasks and jobs, the game will feature an affinity system that determines how characters react to the protagonist Ryo Hazuki.

Another leading goal “is linking different features together,” according to Suzuki. A realistic economy system seems to be at the centre of this endeavour, although a dynamic, real-time weather system will also reportedly have measurable effects on the gameplay experience.

The full interview goes into much more detail about other features, ranging from the combat system to character customisation, as well as analysing the play experience.

Shenmue III has already suffered two delays since its amazingly successful Kickstarter campaign in 2015. However, the game is scheduled to launch on August 27, 2019 on PC and PlayStation 4.

The development team recently offered a quick glimpse of Shenmue III‘s gameplay.

For all the latest on the game and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Dragon Ball Z: Kakarot Will Show Unexplored Stories of Secondary Characters



The luminary creator of the Dragon Ball manga, Akira Toriyama, shared new information about the upcoming action RPG, Dragon Ball Z: Kakarot.

Via the Bandai Namco Twitter account, Toriyama revealed that Dragon Ball Z: Kakarot will depict the backstories of several secondary protagonists. This means that the game will diverge from the story of the manga and give greater insight into Dragon Ball‘s many supporting characters. While a plethora of games depict the events of the Dragon Ball franchise, only a few of them meaningfully expand upon the story’s events, characters, and world.

Toriyama describes Dragon Ball Z: Kakarot as a “fresh new take on the franchise.” Even though Toriyama rarely contributes to Dragon Ball games, he did create much of the lore in the now-defunct MMO Dragon Ball Online, which heavily influenced the story of the Dragon Ball Xenoverse games. While not much information is available about Kakarot and Toriyama’s involvement at this time, the title does have an early 2020 release date and a fishing mechanic.

For more on games that let players rock the dragon, be sure to follow OnlySP on FacebookTwitter, and YouTube. You are also welcome to join the discussion on our community Discord server.

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