Skull & Bones

Skull & Bones, the third-person pirate marauding action game, has received an extended gameplay showcase at Ubisoft’s E3 press conference.

The central system of the game involves naval combat, which includes an integration of strategy and planning in the form of ship customisation, picking the crew, and upgrading a variety of crew members and ships. The major motivation for players is the acquisition of loot, which can be traded for further upgrades.

The project will, however, take place in a shared open world, which reduces the title’s credentials as a single-player experience. Other players, and perhaps AI, can help the player take down difficult targets, including Empire warships.

Different ships will have different abilities, including a special ability tailored to it. Players will effectively have to balance their resources, crew members, and ships through the choppy waters of the Caribbean, balancing risk with reward.

In addition to co-operative play, players can turn against each other to steal loot or take advantage of perilous situations. All in all, Skull & Bones looks to scratch that Assassin’s Creed IV: Black Flag itch. For more, check out the trailer, embedded below:

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Ben Newman

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