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Skywind: Fan-Made Morrowind Remake



The Elder Scrolls III: Morrowind, one of the most popular Elder Scrolls games to date, is being remade by dedicated fans using Skyrim’s Creation Engine.

Fans of the Elder Scrolls series have begged for a remastered version of Morrowind for years. As of yet, Bethesda Softworks, the primary publisher of the series, has declined a remake of the popular Elder Scrolls title. However, a group of dedicated fans have come together to make the dream of a Morrowind remake come true. Dubbed Skywind, the fan-made remake will be recreated using the Creation Engine that made Skyrim‘s superior graphics and animation possible.

The remake itself will be free, but will require legitimate copies of both The Elder Scrolls III: Morrowind and The Elder Scrolls V: Skyrim to play. Pirated copies, as explained in the FAQ section on the project’s website, will experience problems. For more information, visit the link provided above.

Skywind is not the only project on which the team over at TES Renewal is working. Also in progress is a remake of The Elder Scrolls IV: Oblivion, dubbed Skyblivion. However, information on this project is extremely scarce, as the team’s main focus seems to be Skywind, but based on their approach to Skywind, one can probably put together most of what needs to be known about Skyblivion.

Since its debut with Arena in 1994, The Elder Scrolls franchise has captivated gamers with its action-packed fantasy world and its in-depth lore. From its intricate cultures portrayed by ten different playable races (Argonians, Bretons, Dark Elves, High Elves, Imperials, Khajiit, Nords, Orcs, and Wood Elves) to the depiction of war, magic, political intrigue, and exploration, The Elder Scrolls offers a riveting experience for gamers and story-lovers alike.

Bethesda Softworks, subsidiary of ZeniMax Media since 1999, is the primary publisher of The Elder Scrolls series. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited. In 2001, Bethesda Softworks became a publisher only, moving its development team into a division called Bethesda Game Studios.

OnlySP will be keeping up with any developments on the Skywind project. Follow us on Facebook and Twitter.


Sci-Fi Adventure Tether Back in Development, Demo Released




Freesphere Entertainment has announced that Tether is back in active development, almost a year after it was put on hold.

Alongside the announcement, the team has finally released the prototype version of the previous incarnation of the project for free on According to the announcement, the decision to release the demo came because “it seemed silly to have years of hard work sat there for people who worked on it to not get any recognition.”

The post also suggests that Freesphere has gone back to the drawing board for the project, saying that it is seeking to reduce the scope of the story and hinting at a “new direction.”

The demo is a long time coming, as creative director Mark Gregory first told OnlySP late last year that it would be made available as part of a larger interview discussing some of the problems and struggles faced by the team members, which included underfunding, a lack of publisher interest, and personal burnout.

For anyone unfamiliar with Tether, the sci-fi adventure promises to tell the story of a mother trapped aboard a space station while on a mission to prevent environmental collapse. While the premise raises echoes of the ‘walking simulator’ format, the game was quite ambitious, featuring time manipulation mechanics, a reactive AI enemy similar to Alien: Isolation‘s xenomorph, and immersive sim elements. How much of that will be retained in the new version remains to be seen.

OnlySP’s Amy Davidson has already pledged to trial the demo as a future entry in the Friday Freebies Club, which this week will examine \SPEK.TAKL\, so watch out for that.

For all the latest on Tether and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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