Sniper: Ghost Warrior 3

Sniper: Ghost Warrior 3 will offer fans a hefty portion of gameplay with 100% completion requiring approximately 35 hours, according to Tomasz  Pruski, a level designer at CI Games.

Mr Pruski made the comments in a recent interview with WCCFTech, stating that the main campaign would take approximately 15 hours, with the other 20 coming from additional side missions and quests. This wealth of content will be spread across several large, open-world maps, which cumulatively represent approximately 27 square kilometres of play space. By comparison, that will total approximately 2/3rds of Skyrim’s 37 square kilometres.

Indeed, Sniper: Ghost Warrior 3 is the biggest game that the team at CI Games has ever made, with almost four years having already been poured into development, and it being billed as CI Games’s first true AAA title.

Gameplay will be expanded from previous iterations of the series, with the open world offering players new options, though long-distance and stealthy approaches will still be privileged, as the game’s title suggests. As with previous entries, however, the moment-to-moment sniping will require tactical ingenuity, as bullet drop, wind speed, and distance will affect the accuracy of shots taken.

The game will follow Jonathon North, a Black Ops soldier through his mission to defuse a civil war in modern-day Georgia, in a story that the developers are aiming to ensure will resonate with players.

Following several delays, Sniper: Ghost Warrior 3 is set to launch on PC, PS4, and Xbox One on April 4, 2017. The game will also feature PS4 Pro support and support for HDR on PC and PS4. Preordering the title will net players an exclusive prequel mission, while further DLC is currently being planned to release after launch.

You can find out more about the game in an exclusive interview that OnlySP conducted with CI Games at E3 2015.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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