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Sonic Team ‘Not Planning To Release Another Episode’ After Sonic 4: Episode2

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In a move rivaled only by the greatest of Fox Broadcasting executives, Sonic Team Producer Takashi Iizuka states in an interview with DigitalSpy.com that “we are currently looking forward to hearing the feedback from the users for Episode 2, but we are currently not planning to release another episode.”

Set to be released on May 16th, 2012, Sonic the Hedgehog 4: Episode 2 was originally intended to be the second installment of a four-part grand adventure released on all major digital download marketplaces. Lukewarm reception of the first installment back in 2010 (that’s two Call of Duties ago in gamer-speak) is most likely to blame for the approach to this installment. It’s a shame though, seeing as this installment truly looks to rectify the issues that many people had with the first, with a whole new engine and very smooth graphics.

Some of the more faithful Sonic fans can look at the positive however, as Iizuka states that “we just want to see how users accept this episode,” so there’s most likely a big chance that future downloadable endeavors are riding on the success of this release. I for one am definitely going to give my support, as I need more games to wear my Sonic hat and plushie while playing. We all have one of those right? right?!

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Judgment Producer: Friendship System Makes Yagami “A Much More Deeper Character”

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Judgment

Judgment producer Kazuki Hosokawa has discussed new introduction of the friendship system and its effect on creating Yagami’s deeper character.

Judgment shares a lot with the Yakuza series, and, as it turns out, both games were in development at the same time. Players will go back to the streets of Kamurocho, but this time as a dynamic detective named Takayuki Yagami in a new courtroom-thriller narrative. Players will have to subtly follow suspects and search crime scenes for evidence. Judgment will suit Yakuza fans, but casual players should not miss it.

In an interview with Twinfinite, Hosokawa shares more details about the introduction of the friendship system, and the effect on Yagami’s personality.

When asked about why he chose to develop the friendship system, Hosokawa explained the main reason is to reinforce Yagami’s character.

The friendship event actually developed when we were thinking about how to solidify the character of Yagami… Interacting with the townspeople that are also living in Kamurocho gives Yagami a much more deeper character.”

Hosokawa is significantly trying to focus on depth of character for Yagami. His aim appears to be to create a fully dimensional protagonist who draws players into the story. Therefore, using aspects like a home neighbourhood and friendship events help to create simple everyday examples of relationship and character building.

Whilst Hosokawa is predominantly used to making games for PlayStation, he indicated that Rya Ga Gotoku Studio is considering making internal preparations enabling easier switching to the PlayStation 5 for future developments.

“We are definitely thinking as a studio and considering the changes in the platforms… we want to utilize these new specifications whenever we are developing anything new.”

However Hosokawa also did not rule out the possibility of cross-platforming Judgment by porting the title to other platforms.

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