E3 2014News

Spec Ops: The Line Developer Announcing New AAA IP at E3 2014


The developer of Spec Ops: The Line, Yager, has just announced they’ll be showing off their new IP at E3 2014.

Currently, the game is known as a F2P title, but that may have changed now as they usually openly talked about it being a F2P title and was listed as so on their website. That listing is not there anymore from what I can tell and is just labeled as a AAA FPS using Unreal Engine 4.

Grey Box is a new upcoming publisher which is currently publishing a new RTS game titled, Grey Goo.

Back in January of this year, we did some digging on Yager’s next project and learned that they may indeed be working on two separate projects which you can see just below via a Linkedin profile from someone working at Yager.


We’ll just have to wait and see, but whatever they’re working on should be an exciting innovative project none the less. Lets just hope for something that’s not F2P and involves another stellar story by the developers of Spec Ops: The Line. Be sure to follow us on Facebook and Twitter to stay up to date with whatever Yager announces.

Nick Calandra
OnlySP founder and former site owner.

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  1. Oh yes please. ‘Spec Ops: The Line’ is as close to a masterpiece as games get. It shows you can enjoy all the things that make games like it fun, but have something to say as well. Very interesting work and a study on how we face violence in games and reality.

    I can’t wait for the new title, although I try to keep my expectations low, since I believe it is unfair to push creators to always meet or exceed a past success. Anything well made and fun is good enough for me.

    1. Besides, having high expectations is the recipe for disappointment, no matter how good the game is (even in its own right). Today’s marketing and advertising practices are to blame. Sometimes, developers (Peter Molyneux!) overhype and raise unreallistic expectations too. :)

      1. It’s true that the way games are marketed, anything “less than” is not seen as good enough. And developers are also often pushed to meet those standards, unfairly so.

        So yes, I will be happy if this is another unique experience like ‘Spec Ops: The Line’, but I do not hold the company responsible to meet that type of quality. Just like we should not expect a movie director to only keep topping their previous work. If it’s good, it’s good.

    2. specs ops gameplay wise was far from fun or a masterpiece it was an emotional shock and the game punishing you for choices you didnt make because the game made them for you and lets not forget presenting you with choices as a mechanic and then taking it away. It was fundementally badly designed, it focused to much to make a point that it fcked up its gameplay design and its narrative. Example the game isnt like say black ops that you can notice that no one seems to notice reznov for some reason. It will change what happened in the form of cutscenes instead of cleverly hiding what is going on with walker. It was basicly a trick and a lie, not a elaborate ruse.

      1. To me, something which goes beyond gaming to make a point other than point-and-shoot and manages to actually engage players emotionally and mentally is good enough to call a masterpiece, in an industry still largely designed to cater to the mental age of 13.

        Gameplay-wise, there are flaws of course, but perfect execution does not a good game make. In my book, at least.

        1. to me if a game doesnt play well it can take its “points” and go f itself.

          I play games for gameplay not for inner meaning or messages and bioshock infinite is a downgrade to bioshock formula gameplay wise with fake e3 demos, but hey 10/10 best game ever, total masterpiece, i have played enough fps to know that infinite is just average, then again i care about gameplay not story and graphics.

  2. I definitely enjoyed spec ops. so I have hope for their new IP. Not sure how much space there is for a good story line in an F2P title tho, don’t have too much experience with those.

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