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Square-Enix Partners with Marvel for Avengers Games



Avengers Project

Marvel’s Avengers will soon return to the world of video games, courtesy of a partnership between the comic-book giant and Square-Enix.

The two companies have reportedly come together to make a number of games in the Marvel universe, with the first being based upon The Avengers. The teaser video for the project (embedded below) bears allusions to The Incredible Hulk, Thor, Iron Man, and Captain America, thereby incorporating the major members of the team in the Marvel Cinematic Universe.

Whether the games will be tied to the Marvel movies in any way is not yet clear, though Marvel’s press release refers to the game as “a completely original story.”

Few details of the games have been announced, but the trailer does reveal that the first game, currently referred to as The Avengers Project, will be developed through a collaborative effort between Square-Enix’s headline Western studios, Crystal Dynamics (Rise of the Tomb Raider) and Eidos Montreal (Deus Ex: Mankind Divided).

Given that neither a release date or intended platforms have yet been announced, and more information will not be forthcoming until 2018, these new Avengers projects are likely a long way from completion.

This latest partnership is one of several through which Marvel is making in-roads into the gaming industry. Sony and Insomniac Games announced a Spider-Man game at E3 last year, while Telltale Games announced an upcoming series based on the Guardians of the Galaxy at The Game Awards 2016. Although these projects are all being developed concurrently, no developer has yet confirmed whether they will be connected in some way or not.

In addition to The Avengers Project, Crystal Dynamics and Eidos Montreal are rumoured to also be collaborating on a third entry in the rebooted Tomb Raider series, called Shadow of the Tomb Raider, though the series’ writer, Rhianna Pratchett, is no longer involved.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at


Bohemia Interactive Says ARMA 3 ‘Contact’ is an Idea It Has “Wanted to Explore for Years”



Arma 3 Contact gameplay screenshot 1

The project lead of ARMA 3 ‘Contact’, Joris-Jan van ‘t Land, has explained why Bohemia Interactive opted to focus on an alien invasion for the new spin-off expansion.

In an upcoming interview with OnlySP, van ‘t Land outlined the reasoning behind creating a new extra-terrestrial spin-off expansion for ARMA 3 instead of developing a brand new project like ARMA 4.

On the official ARMA 3 Contact announcement trailer page, fans of the ARMA franchise left comments which appears to indicate that public opinion is in favour of a whole new game. However, van ‘t Land explained that ‘Contact’ actually came into existence because the Amsterdam studio was specifically set up to flesh out new ideas and create new IPs within the ARMA series.

“‘Contact’ originated from our relatively small Amsterdam studio, a team which was formed to develop original ideas for Bohemia. That specifically meant doing less traditional projects, even if they were DLC or expansions to an existing game.”

“Initially ‘Contact’ was not even specified to be an ARMA 3 expansion. We considered even a stand-alone game, but ultimately the benefits of the expansion route were far too great.” He continued, “It meant we could make use of a massive sandbox, and ARMA 3 players would benefit from additions even if they do not care about the setting. Without ‘Contact’, there likely would not have been another official ARMA 3 DLC or expansion, aside from our Creator DLC program of course.

van ‘t Land also revealed that many in the ARMA 3 production team have been wanting to explore the alien sci-fi genre for years, but now they finally got a chance to develop their ideas.

“The ‘first contact’ premise is one many in our team have wanted to explore for years. Some know that during its pre-production stage, ARMA 3 itself had some less conventional elements under its ‘Futura’ codename. We had done our own experiments with the topic on the side for fun, but now pitched it as an actual project, and were fortunately given the chance.”

ARMA 3 Contact is set to be released on 25 July 2019 on PC. The full interview with van ‘t Land will be available tomorrow.

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