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Star Renegades’s Debut Trailer Brings a Splash of Colour to the Rogue-lite Genre



Star Renegades

Star Renegades, a recently announced rogue-lite acquired by Sable publisher Raw Fury, has a colourful debut trailer complete with a few pastel surprises.

From the same development team as 2016’s Halycon 6, Star Renegades is a strategy rogue-lite with a gorgeous aesthetic and, judging by the teaser, a striking soundtrack. The most interesting aspects of the game, though, appears to be its approach to rogue-lite repetition.

Players assume the role of a group of rebels that are fighting against an omnipotent, tyrannical galactic empire. Each “run” of the game stars a generation of rebels, meaning if the player fails, the next group they control will be descendants from the members of the previous run.

Progenies are formed depending on the bonds and connections members of the player’s squad make. Whether these connections will alternate the stat bonuses and traits of their descendants is yet to be confirmed, but there will likely be some knock-on effect depending on the choice of bonds players cultivate.

By putting an inter-generational slant on the repetition of rogue-lites, Massive Fury Damage, Inc has imbued the most narratively challenging aspect of the subgenre with some weight.

Alongside the rinse and repeat gameplay loop of the game’s genre, Star Renegades also boasts a comprehensive RPG levelling system, complete with special skills, tactics, combos, synergies, and, most interestingly, “meta-unlocks.”

To diversify this gameplay loop a little more, the developer has introduced scaling difficulty; as the rebellion grows in power, so do the empire players are fighting. While this lack of a tangible sense of power gain may be troubling to some, its introduction will go a long way to increase the already impressive longevity of the rogue-lite subgenre.

For more on Star Renegades, be sure to check out the trailer below and Wishlist the game on Steam. For the most dedicate single-player news, follow OnlySP on on FacebookTwitter, and YouTube.

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Report: Game of Thrones Creator Collaborating With FromSoftware



FromSoftware Game of Thrones

The writer of A Song of Ice and Fire, the book series behind the popular television show Game of Thrones, has reportedly been consulting on a FromSoftware title.

In a blog post on his official website, George R. R. Martin stated that he has “consulted on a video game out of Japan.”

Gematsu has reported that a contact familiar with FromSoftware—the Japanese development studio known for Dark SoulsBloodborne, and Sekiro: Shadows Die Twice—has shared that Martin is working with the studio on a project known internally as “GR.”

According to Gematsu‘s contact, the project, which has been in development for three years, is an open-world game and will feature horse riding. The player will be able to visit several kingdoms and obtain ability by killing their leaders. Hidetaka Miyazaki, director of some of FromSoftware’s most acclaimed titles, is reportedly working on the game.

Gematsu reports that the title will be officially announced at Microsoft’s E3 press conference later this year.

YouTube channel Spawn Wave reported in March about a rumour regarding a potential collaboration between Martin and FromSoftware, so this recent report gives even more validity to the speculation. However, without any official word, the news should be taken with a grain of salt.

For the latest on the game and from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

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