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Star Wars Jedi: Fallen Order is “Definitely Not a Five-Hour Experience”

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Star Wars Jedi Fallen Order AT-ST gameplay screenshot

Respawn Entertainment has revealed that its upcoming title Star Wars Jedi: Fallen Order is playable from beginning to end, and has spoken about the game’s length.

In a conversation at E3 Coliseum, director Stig Asmussen said that “You can play through the whole game right now.” The team is scheduled to begin quality assurance of the entire game next month.

Asmussen also discussed some of the early concepts for the game, revealing that protagonist Cal was originally named Boon. The team’s initial pitch for the game’s time period, which Asmussen could not disclose, was denied by Lucasfilm; the game was ultimately chosen to take place between Revenge of the Sith and A New Hope.

The developer took advantage of this time period; as all living Jedi are in hiding during this time, the game is focused on survival instead of heroism.

Asmussen spoke about applying a Metroidvania design philosophy, allowing players to return to planets with different abilities. The developer also took inspiration from the Souls games for combat and level design. Asmussen feels that the game’s combat is similar to the original trilogy of Star Wars films, describing it as “grounded” and “not over-the-top.”

The game may include several difficulty modes, though the developer is yet to determine how.

When asked about the game’s length, Asmussen simply said “It’s big.” He said that the game is “definitely not a five-hour experience,” though ensured that it is “meaty.” He refused to attribute a specific length, noting that the game may become shorter than its current state due to further polishing.

Star Wars Jedi: Fallen Order will be released for PC, PlayStation 4, and Xbox One on November 15, 2019.

Rhain discovered a long time ago that mixing one of his passions (video games) with the other (writing) might be a good idea, and now he’s been stuck in the industry for over six years with no means of escaping. His favourite games are those with deep and captivating narratives: while it would take far too long to list them all, some include L.A. Noire, Red Dead Redemption (and its sequel), Wolfenstein: The New Order, The Last of Us, and the Uncharted series.

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Dragon Ball Z: Kakarot Will Show Unexplored Stories of Secondary Characters

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The luminary creator of the Dragon Ball manga, Akira Toriyama, shared new information about the upcoming action RPG, Dragon Ball Z: Kakarot.

Via the Bandai Namco Twitter account, Toriyama revealed that Dragon Ball Z: Kakarot will depict the backstories of several secondary protagonists. This means that the game will diverge from the story of the manga and give greater insight into Dragon Ball‘s many supporting characters. While a plethora of games depict the events of the Dragon Ball franchise, only a few of them meaningfully expand upon the story’s events, characters, and world.

Toriyama describes Dragon Ball Z: Kakarot as a “fresh new take on the franchise.” Even though Toriyama rarely contributes to Dragon Ball games, he did create much of the lore in the now-defunct MMO Dragon Ball Online, which heavily influenced the story of the Dragon Ball Xenoverse games. While not much information is available about Kakarot and Toriyama’s involvement at this time, the title does have an early 2020 release date and a fishing mechanic.

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