Yesterday it was confirmed that Stardew Valley will be coming to consoles one day.
The one-person developer ConcernedApe (Eric Barone) announced in a post-launch progress update that they have accepted an offer by Chucklefish for them to port the game to consoles. However, the precise details of what consoles will see the Harvest Moon inspired title as well as the release date is currently unknown.
What was also announced includes some very noteworthy details. Another port that will be coming in the future is to Mac and Linux. In addition it will be receiving localisation to non-English regions (again, no specifics). It has also been announced there will also be co-op multiplayer coming (referencing the previous announcement of 2 to 4 player co-op). All three of these will also be handled by the publisher Chucklefish. These aspects currently have no release date at all.
There will be also be a “substantial content upgrade” coming in the version 1.1 patch, which may be arriving sooner, for those who already own the game. These will include, to quote the original post:
- More late-game content
- New farm buildings
- New crops
- New artisan goods
- New advanced farming/producing mechanics
- Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.
- More marriage content for all spouses
- More events for the non-marriage NPC’s
- Improvements/Additions to mining and combat
- Ability to move buildings and other convenience features
- More bug fixes
- More secrets
- More small, fun touches to the world
Although ConcernedApe was quick to note that these were subject to change.
Stardew Valley is currently available on Steam for £10.99/$14.99, boasting a Steam positive review percentage of 97% and a Metacritic rating of 89 (with an user score of 8.5). According to steamspy (which uses approximate data) it has sold 1,041,993 copies currently on Steam, breaking the million sale mark on the 19th of April.