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Steampunk Fantasy RPG MidKnight Story Achieves Crowdfunding Target

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MidKnight Story

MidKnight Story is the latest remarkably promising RPG set to be brought to life thanks to support from fans.

The game recently surpassed its initial EUR€45,000 funding target on Kickstarter and is quickly seeing its stretch goals fall. At the time of writing, the project had raised more than €48,000, resulting in new outfits for the protagonist and added exploration options.

MidKnight Story is primarily the work of a single developer, Mattia Ciurlino, who first started modelling assets for the project three years ago. Since then, the title has developed into a sprawling RPG with a fully explorable open world, incorporating all the bells and whistles players might expect: swimming, dynamic day/night cycles, loot, and a wide array of skills.

While details on the story are scant, the game will follow a young man named Paran who one day discovers a transforming sword, which begins a quest to discover the secrets of the world. A short gameplay video from the project is embedded below.

Although the game design has been handled by Ciurlino, he is outsourcing the audio production, and Nier: Automata vocalist Emi Evans will contribute to the soundtrack. The page also reveals that the crowdfunding is intended to allow Ciurlino to “be able to hire even more talented artists to help bring the world alive in the absolute best way possible.”

At present, the game is only planned to arrive on PC via Steam and Epic Games Store, though a PlayStation 4 release is promised if the title manages to reach the €56,000 mark before crowdfunding ends on May 24. Before that, though, an extra dungeon will be unlocked at €51,000.

MidKnight Story is currently slated to arrive in September 2021.

For all the latest on the game, Kickstarter, and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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Halo Infinite Creative Director Leaves 343 Industries

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Halo Infinite

Tim Longo, the creative director for Halo Infinite, has left 343 Industries.

According to Kotaku, Longo moved to a different role in 343 Industries a few weeks ago and then left the company for good this week.

In his place, executive producer Mary Olson will take over the responsibilities of the Campaign team as the lead producer. The studio head of Halo Infinite, Chris Lee, will still be in charge of the game’s overall creative vision and production.

Microsoft assured that Longo’s departure would not impact the game’s late 2020 release window and will still launch alongside the next Xbox platform, currently codenamed Project Scarlett.

Longo was also the Creative Director for Halo 5, as well as had previously worked on games such as Star Wars: Republic Commando and 2013’s Tomb Raider.

At E3 2019, Microsoft noted that Halo Infinite‘s Slipstream engine will support future Halo entries and that the game will be a single-player game initially at launch.

For all the latest on Halo and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server

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