Kingdom Come

Warhorse Studios’s ‘realistic’ RPG Kingdom Come: Deliverance has been delayed the previously-announced 2017 release window and will now launch of February 13, 2018.

Today’s news was accompanied by a story trailer, showing off the game’s premise of a young blacksmith’s son who undertakes a quest of vengeance after his parents are murdered. Although the footage focuses on the narrative, viewers are also privy to a glimpse of the game’s historical settings and a very brief look at the much-vaunted combat system:

Despite the humble premise, Kingdom Come: Deliverance is, possibly, one of the most ambitious games currently in development. Warhorse Studios is attempting to recreate 15th Century Bohemia, taking note of real locations and historical events. Going along with this historicity is a fully-simulated society, with more than 1,000 NPCs included, each with daily routines.

Perhaps most promising, however, is the project’s physics-based combat system, which is designed to replicate real medieval warfare, rather than using the rough approximation popularised by the Souls series.

Kingdom Come: Deliverance was originally scheduled to release in 2016, but the decision to bring on Deep Silver (Saints Row, Metro: Last Light) as a publisher and to also release the title on consoles has resulted in several delays. The game was previously announced for a 2017 release date, with the most recent delay being to “secure the best quality for the future gamers and community of Kingdom Come: Deliverance.”

OnlySP’s Benjamin James had the chance to go hands-on with the project last year, following a massive interview that James Billcliffe conducted with the developers a few months earlier.

Kingdom Come: Deliverance is scheduled to arrive on February 13, 2018 on PC, PlayStation 4, and Xbox One.

For all the latest on the game and much else from the world of single-player gaming, be sure to bookmark OnlySP and follow us on Facebook, Twitter, and Tumblr.

Damien Lawardorn
Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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