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Styx: Shards of Darkness Announced for the PS4, Xbox One and PC

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The 2014 stealth game Styx: Master of Shadows is getting a sequel.

According to the game’s website Styx: Shards of Darkness has been in development for 6 months and will be using a new engine: Unreal 4. It will also have “a bigger budget, and bigger ideas” and will be a “more nimble, refined Styx” than the previous game. The developers will also aim to bolster it with “refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows”

The statement also provides a short plot synopsis of the game, detailing that “an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves.” It seems that the world is in such a state of disarray that even “the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins”.

Styx: Shards of Darkness will be ready in 2016, and released on PS4, Xbox One and PC.

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Where The Water Tastes Like Wine Adds Chinese-American Stories and Chinese Localization

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Where The Water Tastes Like Wine

Where The Water Tastes Like Wine will be receiving a new content update featuring Chinese-American stories, including full Chinese language support.

According to Steam, a new content update entitled “Gold Mountain” is available for anyone who owns the game. The update focuses on new tales focusing on Chinese Americans and their impact on American history and culture. The Steam update also explains the reasoning for including these stories:

“The Gold Mountain update was created to honor the millions of Chinese-Americans generally overlooked in American history. We hope that you enjoy the new original stories that are included in the update and look forward to reading all of your thoughts.”

Additionally, the ‘Gold Mountain’ update includes full Chinese language support for the game’s ‘Fireside Chats’, which is a free standalone experience that adds exclusive story content to the game’s 16 characters. The full Chinese version of the main game will release once the Chinese localization team, led by Ryan Zhang, finishes the new content.

OnlySP’s Derek Swinhart was left disappointed by the game when it released last year, stating that it promised “a long and exciting road-trip across unknown territory, but ends up only offering flat tires and postcards of better places.”

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