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Psychological Survival Horror Game Draugen is Still in Development

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In response to a question, Red Thread Games announced on Twitter that survival horror game Draugen is not dead.

The reason given for the silence is continued development of episodic cyberpunk/fantasy series Dreamfall Chapters. Based on the Longest Journey series (which contains a puzzle often included in “worst video game puzzle” lists), it seeks to continue on where Dreamfall: The Longest Journey left off to present a conclusion. Red Thread Games seeks to have a release date for the final chapter soon.

Draugen is a first-person psychological survival horror game set in 1923 in a coastal village in Norway. As an American traveller, who originally ventures out to find his missing sister, you must survive and stay sane for a week as the environment tries to rend not just your body but your fragile mental attachment to sanity.

As you can tell it has all the hallmarks of Lovecraft, cackling in the shadows as the mystery goes as cold as your body and soul, but the invoking of Norway isn’t coincidental. The draugen is the modern Danish/Swedish/Norwegian written version of the draugr or draug, an undead creature from Norse mythology. One characterised by superhuman strength, the unmistakable stench of decay and the ability to manipulate their size at will (Norse mythology is odd sometimes). They exist to guard treasure, murder the living or to simply haunt those who have done them wrong back when they still had a pulse.

Draugen will be coming to PC, PlayStation 4 and Xbox One.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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