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Warren Spector Not Letting Recent Immersive Sim Failures Affect System Shock 3



System Shock 3

Despite recent immersive sims reportedly struggling to find a market, Warren Spector is pushing ahead with the original vision for System Shock 3.

Talking to, the Deus Ex creator mentioned that the team is keeping its expectations for the game modest by working to a relatively tight budget:

“[W]e’re trying to keep our budgets in line with our expected sales. Given our budget, we don’t have to sell 100 million copies, we don’t have to make $1 billion for a major publisher to succeed and to make money.”

The comment comes in reference to a widespread trend of similar games failing to meet expectations. Among those titles are Deus Ex: Mankind Divided, which resulted in the franchise being put on hiatus, and reportedly Dishonored 2 and Prey.

However, Spector has refused to shift the design principles of System Shock 3 in an attempt to make up for shortcomings in those aforementioned games.

“It probably should have affected the way I think about System Shock 3, but honestly it hasn’t,” he said. “I’ve been saying for years I make the games I want to make, the way I want to make them. […] I’ve got a picture in my head [of System Shock 3], I’ve got a team that buys into that who are going to make that picture a reality, and we’ll let the chips fall where they may.”

Just last month, OtherSide Entertainment showed off the first teaser trailer for the upcoming game, which is as intriguing as long-terms fans could hope.

In the interview, Spector also mentioned that the series’s antagonist SHODAN will have “some sensible motivation” this time around, as well as offering some other brief teases for the content and context of the game.

For all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at

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Report: Game of Thrones Creator Collaborating With FromSoftware



FromSoftware Game of Thrones

The writer of A Song of Ice and Fire, the book series behind the popular television show Game of Thrones, has reportedly been consulting on a FromSoftware title.

In a blog post on his official website, George R. R. Martin stated that he has “consulted on a video game out of Japan.”

Gematsu has reported that a contact familiar with FromSoftware—the Japanese development studio known for Dark SoulsBloodborne, and Sekiro: Shadows Die Twice—has shared that Martin is working with the studio on a project known internally as “GR.”

According to Gematsu‘s contact, the project, which has been in development for three years, is an open-world game and will feature horse riding. The player will be able to visit several kingdoms and obtain abilities by killing their leaders. Hidetaka Miyazaki, director of some of FromSoftware’s most acclaimed titles, is reportedly working on the game.

Gematsu reports that the title will be officially announced at Microsoft’s E3 press conference later this year.

YouTube channel Spawn Wave reported in March about a rumour regarding a potential collaboration between Martin and FromSoftware, so this recent report gives even more validity to the speculation. However, without any official word, the news should be taken with a grain of salt.

For the latest on the game and from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

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