Connect with us

News

Take-Two: Red Dead Redemption 2 Sold More Than 24 Million Copies

Published

 on

Red Dead Redemption 2 forest gameplay

This week, Take-Two Interactive released its fourth quarter and full year results, showing significant annual growth, and a stronger bottom line for the full year.

Though the focus of the fiscal 2019 report was Red Dead Redemption 2, the final results for the year may say more about Grand Theft Auto V and the NBA 2K series.

The expectation was that Red Dead Redemption 2 would almost single-handedly drive the company’s profits as the game has sold an impressive 24 million units worldwide. Take-Two’s report surprisingly showed that, toward the end of the year, Red Dead Redemption 2’s sales had slowed, whereas Grand Theft Auto V and NBA 2K continued to command sales, thus driving Take-Two’s financial results.

Furthermore, new evidence has emerged pointing to a Red Dead Redemption 2 port for PC. Two employees’s LinkedIn accounts suggested that they worked on the highly acclaimed project’s supposed port.

Beyond Red Dead Redemption 2, Take-Two also credited NBA 2K and better-than-expected sales for Grand Theft Auto Online and Grand Theft Auto V. NBA 2K19 has sold more than 9 million copies matching the figures of NBA 2K18 by the same time last year. However, most of this consumer spending for the franchise occurred in the last quarter – up 79 percent.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Steve's two passions are journalism and gaming and has written for other publications before joining OnlySP. He likes to play RPG and Action/Adventure games on consoles, and sometimes wears a baseball cap backwards

Continue Reading
Comments

News

Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

Published

 on

Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Continue Reading