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The Last of Us Part II Filming Concludes, “The Most Ambitious Cinematic Shoot We’ve Ever Done,” Says Neil Druckmann

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The Last of Us Part II

Neil Druckmann has revealed that the cinematics work for The Last of Us Part II has wrapped, with the last scene being “the most ambitious cinematic shoot we’ve ever done.”

In a reply, the studio, Naughty Dog, stated that all the cinematic shots for The Last Of Us Part II are now finished.

The performance capture wrapping up is “a nice little’ milestone” for the team, though the studio still needs to implement them into the final product.

This milestone point towards The Last of Us Part II getting ever closer to being finished, but still no release window has been revealed (though a recent rumour pegs the game for a 2019 launch).

Earlier this week performance capture for Laura Bailey and her character concluded, and the studio also filmed the final scene of the game’s story.

For more on The Last of Us Part II, keep up with OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

A graduate of Game Development with a specialization in animation. A true love for all things creative especially Game Design and Story.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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