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Key Actress on The Last of Us Part II Concludes Motion Capture



Ellie The Last of Us Part II

Prolific voice actress Laura Bailey has finished her motion capture performance for The Last of Us Part II.

The revelation comes a fresh post on game director Neil Druckmann’s Instagram page, in which he thanks Bailey for “helping to bring one of my favourite characters to life. You crushed it.”

Bailey’s character is unknown at this time, but Druckmann’s statement suggests she is playing a major role in The Last of Us Part II.

Now that the motion and performance capture has been finished, the studio will need to smooth out animation and then implement it into the game.

Bailey previously lent her prowess to the first The Last of Us, but only in as “additional voices.” Otherwise, Bailey is perhaps best known for her recent role as Mary Jane Watson in Marvel’s Spider-Man and Nadine in Uncharted 4. She will also play Kait Diaz in the upcoming Gears 5 and Catherine in the updated Catherine: Full Body later this year.

For more on The Last of Us Part II, keep up with OnlySP on FacebookTwitterYouTube, and join the discussion in our community Discord server.

A graduate of Game Development with a specialization in animation. A true love for all things creative especially Game Design and Story.

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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