Connect with us

News

The Light Keeps Us Safe Shows Off Inventive Light-Based Gameplay

Published

 on

The Light Keeps Us Safe

Big Robot, the development team behind The Signal from Tölva, has released the debut gameplay trailer for its upcoming survival game The Light Keeps Us Safe.

The game takes place in a world where the sky has gone dark and murderous robots populate the shadowed world. As is standard fare for the survival genre, the title tasks players with balancing the completion of objectives while maintaining the protagonist’s hunger and stamina, though this first look at gameplay does not delve into those aspects.

Instead, the trailer focuses on the mechanical enemies, which seem to be lulled into dormancy by the presence of light, and some of the unique light-based challenges that players will come across. The developer narration also alludes to different kinds of light that will serve different gameplay purposes.

Furthermore, the environments will be filled with various traps and hazards that must be avoided, and the level design is procedurally generated, meaning that no two playthroughs will be exactly the same.

The Light Keeps Us Safe is scheduled to launch on Steam Early Access on October 11, with a final release targeting March 2019. During that period, the developer will incorporate additional biomes, enemies, and types of light to diversify the title.

For all the latest from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

News

LEGO Star Wars: The Skywalker Saga Technology Will Deliver a ‘Brand New Way to Explore the Entire Saga’

Published

 on

LEGO Star Wars

LEGO Star Wars: The Skywalker Saga will benefit from modern technological capabilities leading to a whole new project rather than just remastering older episodes.

In an interview with GamesIndustry.biz, James McCloughlin game director at TT Games discussed the studio’s technological progress regarding game design compared to 15 years ago. McCloughlin confirmed that instead of remastering episodes one to six, the studio is developing a whole new experience to align with current player standards.

“We wanted to create a new Star Wars game which was designed without the technical restrictions of the older games—mainly episodes one to six—and since then we have learned so much as a studio.” He continued, “The older Star Wars games were great for that generation of gamers, but now players expect and need a lot more freedom in their play. With this game we hope to give players a brand new way to explore and enjoy the entire saga.”

One of the main features expected to dramatically change will be the size and scope of episodes one to six. McLoughlin highlights that player freedom is one of the biggest expectations of gamers and cited his experience working on Shadow of Mordor, Shadow of War, and the Batman Arkham series.

“Freedom is a massive part of modern games—since the days of the cantina [in the early Lego Star Wars games], we have designed and developed over-world spaces from Middle Earth to Gotham City all with different challenges and hurdles to overcome. This game should be an amalgamation of all of what we have learned so far as a studio.”

Furthermore McLoughlin explained that TT Games monitors consumer reception to its games, so after The Skywalker Saga is released the studio will consistently evaluate players’ reactions (both good and bad): “We now have a greater toolset to evaluate play through analytics and user testing that just wasn’t as readily available 15 years ago,” he explained. “We can now very easily target sectors of play and enhance the areas we know get the most traffic, to help make the entire experience great from start to finish.”

LEGO Star Wars: The Skywalker Saga is set to release in 2020 for PC, PlayStation 4, Nintendo Switch, and Xbox One. OnlySP’s Mike Cripe got to see the game in action at E3, finding that it may yet be as good as the highly anticipated Star Wars Jedi: Fallen Order.

For more on from the world of single-player gaming, be sure to follow OnlySP on FacebookTwitter, and YouTube. Also, be sure to join the discussion in the community Discord server.

Continue Reading