The Outer Worlds will have “two basic paths” that determine a healthy chunk of the game’s ending.
Previously, developer Obsidian Entertainment boasted that the project’s endings will be “drastically different.” In a recent interview with VGC, game director Leonard Boyarsky shed light on what that statement really meant. In actuality, the game’s ending will be determined by “two basic paths” set by which faction the player sides with. Light spoilers ahead:
“There are two basic paths at the end: whether you sided with Phineas or The Board. That’s kind of the first beat of the end: how that played out and what that choice was. After that, you get a whole series of slides that talk about the results of your actions and the consequences of the choices you made throughout the whole game.”
While the mention of slides sounds very Fallout (and, worryingly, Mass Effect 3), they will reference much of the player’s decisions when playing. Towards the end of the interview, Boyarsky reiterated by concisely summing up the ending set-up:
“You side with Phineas or you side with The Board, then after that, you see that choice coupled with all the other things you decided to do in the game and how that plays out for the colony as a whole.”
Hopefully, this coupling of choices turns out to be rewarding. Apparently, the game’s length means players will not have to take too long to see the spoils of their journey.
The Outer Worlds launches October 25 on PC, PlayStation 4, and Xbox One. The PC version will be exclusive to the Epic Games Store. For more, keep checking in with OnlySP on Facebook, Twitter, and YouTube. You can also join the discussion in our community Discord server.