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The Outer Worlds Aims to Discuss the Use and Abuse of Power

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Obsidian Entertainment’s co-director Leonard Boyarsky has announced that The Outer Worlds will not be an overly political game.

In an interview with VGC, Boyarsky explained that the new sci-fi RPG explores the “dark side” of capitalism, but the studio does not intend to “lecture” players about socio-economic politics.

“I don’t want people to think this is a really hard, politically-charged game: it’s supposed to be fun, it’s supposed to be humorous.”

The Outer Worlds’s story is not a critique of modern western capitalism but more about “power and how power is used against people who don’t have it.” Boyarsky further added, “It can be insidious; the way which people control the stories you tell about the world. If you let other people control that narrative, then they can control you to a certain degree. That can be any form of government: if it wasn’t capitalism it could be something else.”

Leonard Boyarsky and Tim Cain developed Fallout: New Vegas, a gritty game with several factions often leaving the player to make difficult moral decisions. The Outer Worlds will also reflect their iconic satirical humour with two main factions vying for power.

However, Boyarsky stressed that both he and the studio have been extremely careful over the portrayal of current political themes and ideologies in the game: “There are people in this game who have philosophies that I don’t agree with and I take pains to make those people very likeable, very sensible and very believable. Then there are people in the game who say things I agree with, who are perhaps not very nice to hang out with.”

Boyarsky wants Obsidian’s new game to be a humorous experience with political undertones that lets players explore without prejudice.

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Steve's two passions are journalism and gaming and has written for other publications before joining OnlySP. He likes to play RPG and Action/Adventure games on consoles, and sometimes wears a baseball cap backwards

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Ubisoft Discusses How Uplay Plus Will Improve Communication With Players

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Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to GamesIndustry.biz where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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