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The Vampire: The Masquerade – Bloodlines Sequel is Real

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Vampire: The Masquerade

After weeks of teases, Paradox Interactive has confirmed that a Vampire: The Masquerade sequel is in production.

The company revealed the new project at a special event held in San Francisco, where it gathered together 300 users of its ARG Tender—a mock social and dating app.

The supposed president of Tender, Malcolm Chandler, was interrupted during a presentation with a promise to reveal “the terrifying truth” behind the app.

After a lengthy speech, the stream ‘glitched’, with Chandler being set upon by people dressed as vampires before the presentation began

Although the trailer was pre-rendered, the vertical slice showed off first person gameplay of parkour and physical and supernatural combat.

The game will be a direct sequel to Vampire: The Masquerade – Bloodlines, developed by Seattle-based Hardsuit Labs (Blacklight: Retribution).

Members of the development team also spoke about how the game will capture the feel of Bloodlines, though set in Seattle. One of the key talking points is how reactive the world will be, with conversations reportedly changing the way the world works.

Other key goals are empowering the player and ensuring the feeling of being a vampire, rather than an ordinary human.

Vampire: The Masquerade – Bloodlines 2 will release in Q1 2020 on PC, PlayStation 4, and Xbox One.

For all the latest on Vampire: The Masquerade and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

Damien Lawardorn is an aspiring novelist, journalist, and essayist. His goal in writing is to inspire readers to engage and think, rather than simply consume and enjoy. With broad interests ranging from literature and video games to fringe science and social movements, his work tends to touch on the unexpected. Damien is the former Editor-in-Chief of OnlySP. More of his work can be found at https://open.abc.net.au/people/21767

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How Vampire: The Masquerade – Bloodlines 2 Creates a Living World

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Vampire: The Masquerade – Bloodlines 2

The long-awaited Vampire: The Masquerade – Bloodlines 2 aims to buck the trend of bloated open worlds by giving the world a sense of dynamism.

Speaking to Polygon recently, the game’s narrative lead Brian Mitsoda and senior writer Cara Ellison explained how the team at Hardsuit Labs is bringing the Seattle nights to life.

One of the tropes that the developer is attempting to avoid is that where, in RPGs, “everybody is kind of waiting around for the hero to get there,” according to Mitsoda. Instead, he says that “you have to have characters that feel like they’re part of a world, that they’re not just there for the player’s benefit.” Details on how that will be handled, however, were not forthcoming.

Beyond the characters, though is the world, which Ellison says will be affected by the player’s actions: “[O]ne of the ways that we look at our world is that we are trying to make it really reactive to the way that you play and how you act as a vampire. The more that you break the Masquerade, the more consequences are going to come your way.”

That feedback loop will be important, as feeding on NPCs is the primary method through which the player gains strength. The blood of NPCs carries what the game terms emotional resonance, which is used to power up both active and passive skills.

Speaking about how that plays into the wider world, Mitsoda explains that “You’re always kind of on the hunt, and it’s one of the big parts of the side activities in the game. You’re skulking around on the tops of roofs and looking around for people with strong resonance and figuring out how to best get them in a position where you can feed on them without breaking the Masquerade.”

Since the game’s unveiling back in March, Hardsuit Labs and publisher Paradox Interactive have been releasing details on the game’s factions, the latest of which is the Ventrue. Meanwhile, a narrative RPG based on Vampire: The Masquerade from The Council developer Big Bad Wolf is also in development.

For all the latest on Vampire: The Masquerade – Bloodlines 2 and much more from the world of single-player gaming, be sure to bookmark OnlySP and follow us on FacebookTwitter, and YouTube. You can also join the discussion in our community Discord server.

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