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The Walking Dead has sold 8.5 million episodes so far



Guess how many copies of Telltale’s critically acclaimed The Walking Dead: The Game has sold to date. Go on, guess. What? How’d you know? Oh, you read the title? Darn.

Alright. To be fair, ‘copies’ isn’t the right way to put it. It’s sold 8.5 million episodes, of which there are five of in the current season, on sale for $5 each or around $20 for the whole season. So, the sales data may very well be a bit scattered, but the important thing to know is that so far, the game has made over $40 million in total sales, a very impressive number considering the budget, which was “not huge.”

Telltale CEO Dan Connors said just as much in an interview with The Wall Street Journal, where he revealed that on average, each person who bought The Walking Dead dedicated $16 to it. He also said that about a quarter of the sales came from iOS users, and that the game sold more units during the November and December period of 2012, likely due to positive word of mouth and its placement in several Game of the Year awards and nominations lists.

Speaking of which, the game won the categories of Game of the Year, Best Story, Best Protagonist and one or two others in our recent 2012 GOTY Awards Ceremony. In other words, we’re kinda in love with it. We can’t help it.

Stay tuned for news on the second season of The Walking Dead, which is already in early production.

Now an occasional contributer, Michael Urban is the former Editor-in-Chief at OnlySP and has the nickname "Breadcrab" for reasons his therapist still doesn't understand. From the moment he first got hacked in Runescape, he's been uninterested in multiplayer games and has pursued the beauty of the single-player experience, especially in terms of story and creative design. His hobbies include reading, writing, singing in the shower, pretending to be productive, and providing info and feedback regarding the games industry. It is an industry, right? You can ask him a question or send him spam at Also, follow him on Twitter or the terrorists win. (@MichaelUrban1)


Ubisoft Discusses How Uplay Plus Will Improve Communication With Players



Ubisoft Uplay+

Ubisoft believes that its new subscription service Uplay Plus will help the publisher improve communication with players.

Alain Corre, the executive director of EMEA at Ubisoft, spoke to where he outlined the vision and strategy for the company’s new subscription service. He explained that Uplay Plus will help boost communication with players, and the feedback it receives will help improve Ubisoft’s games.

“The reason behind our subscription service… it gives more possibilities for our fans to play our games and we can talk to them. We can keep them in our worlds, we can discuss with them and—thanks to what they say and the way they behave—we can feed that back into our games development. When we are in control of that within our ecosystem, we feel it’s beneficial for our fans. That’s ultimately what we want to do; we want to have more contact with them, more interaction, listening more to what they want and improve based on what they say.”

Corre highlighted that Ubisoft will not solely focus its efforts on Uplay Plus; players will still be able to pick up any of the publishers games either physically or as digital downloads. He explained that the company’s strategy moving into a subscription service is to adapt with modern consumer tends of gamers.

“We are still keeping the traditional model whether they buy our games in a store or download them. It’s really a case of offering the possibilities. Consumers are evolving really fast, and we want to adapt to what they want and propose new things to them, as well as keep the other means of distribution.”

Furthermore Ubisoft revealed that Uplay Plus and all past and future games will be available on the Google Stadia. Ubisoft was an early vocal supporter of Google’s new console, especially as the upcoming console focuses solely on streaming games.

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