Monster hunting is something that more fantasy RPGs need to include.
In a recent interview with PC Gamer, lead quest designer Mateusz Tomaszkiewicz talked about the games’ monster hunting features a bit more, revealing some new details on legendary creatures.
Legendary creatures in the Witcher 3 will all be unique from one another and each will have their own backstory to be discovered. These creatures will not be easy to find and will require Geralt to track down and hunt the creature to take it down. Once found, you can expect the fight won’t be an easy one. Tomaszkiewicz explains, “They should be tougher to beat than normal opponents. Each encounter contains a unique creature and each of those hunts is unique. They’re not repeatable, in the sense that they each have their own plot.” He continues, “each settlement will have at least one of them, if not more.”
The real question is, how many settlements are there in the game? We only just recently reported on how big just one of the areas of the game is, and based on that, I’m sure there’s a good number of settlements within each area of the game. We could be talking dozens of legendary creatures to hunt.
Lead character artist Pawel Mielniczuk also pitched in on the subject saying, “There were hundreds of Slavic monsters invented in medieval times, and they’re all connected to some weird things that couldn’t be explained.”
Not all the creatures in the game will be legendary creatures obviously, so I wouldn’t expect hundreds of them, but it sure sounds like they have plenty of options to choose from.
Hopefully we’ll get to see more of The Witcher 3 at E3 this year following its recent delay to 2015. Be sure to check out the full PC Gamer interview for a bunch of other details on the game. Don’t forget to follow us on Facebook and Twitter for all the latest on The Witcher 3 and other upcoming single player titles.