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Three Single Player Games To Look Out For in August



Now that August has begun and the barrage of games that are set to hit in the fall is right around the corner, we are sure to get a few great single player games this month as we prepare for the next few. Here are the three single player games to look out for in August.

Metro Redux

Developer: 4A Games

Publisher: Deep Silver

Platforms: PlayStation 4, Xbox One, and PC

Release Date: August 26 in North America, August 29 in Europe

metro redux

The Metro series has had two great games on last gen consoles, and they’re back on the PlayStation 4 and Xbox One. Metro: 2033 and Metro: Last Light have both been remastered in full1080p and 60 frames per second on both consoles. It will cost $50 to buy a retail bundle with both games included, or you can buy each game digitally for $25 each. Each version also includes all DLC released for each game, and adds some new features to gameplay. Metro: 2033 has seen the biggest overhaul of the two, with updated gameplay mechanics that resemble more of what Last Light had to offer. This will also be the first time Playstation owners have gotten to play Metro: 2033 so for that reason alone it’s worth a pick up.


Developer: 4J Studios

Publisher: Mojang

Platforms: PlayStation 4, Xbox One, PS Vita

minecraft next gen

The mega-hit on PC, PS3, and Xbox 360 finally comes to next gen consoles this month! Minecraft, the game that allows anyone to create anything their heart desires is finally arriving with many upgrades from the previous generation’s versions. The world will be much bigger, and there will be much more to do and use in the world. The best part is, if you already own the game on PS3, you get it for free on Vita and for only $5 on PS4. If you already own it on Xbox 360, you can get it for just $5 on Xbox One as well. While there is no set release date yet, 4J Studios has confirmed via Twitter that the newest versions will release this month, and that all content packs bought on previous generations will carry over.

Risen 3: Titan Lords

Developer: Piranha Bytes

Publisher: Deep Silver

Platforms: PlayStation 3, Xbox 360, PC

Release Date: August 12 in North America, August 15 in Europe

risen 3

The sequel to Risen 2: Dark Waters, Risen 3: Titan Lords shows us that there’s still a reason to keep your last gen consoles. This installment returns to the medieval setting for the series, instead of the pirate setting that the previous installment had. Risen 3 provides a huge open world to explore at your own will that provides the player with an “authentic, classic RPG experience”. Risen 3: Titan Lords releases for PlayStation 3, Xbox 360, and PC on August 12 in North America and August 15 in Europe.

Those are our three single player games for August. Let us know which games you’re looking forward to in the comments below, and for everything single player, be sure to follow OnlySP on Twitter and like us on Facebook.

Loves to play all types of games, especially single player games. There are few games Matt won’t play. While he is new to the games journalism industry, he loves to write, talk and play games. He loves to share his opinions with the world through his editorials and reviews. He is PlayStation focused, writing reviews and news about the PS4, PS3, PS Vita and everything else PlayStation. Matt is currently a student based in the United States


198X Review — A Nostalgia Trip Without a Destination




Some short stories feel more like chapters—snipped out of a larger work—that struggle to make sense on their own. 198X represents a translation of that ethos to video game form. As a result, the game feels unfulfilling, though that does not detract from the overall quality on offer. Ultimately, the player’s appraisal of 198X will depend on whether they place more stock in story or gameplay because while the former leaves much to be desired, the latter will be a hit for anyone with fond memories of the 8- and 16-bit classics.

In the framing and overall structure, 198X is decidedly modern, but everything else pulses with a retro vibe. At its core, the game is a compilation, weaving together five distinct experiences under the auspice of a story of personal development. From the Double Dragon-infused ‘Beating Heart’ to the turn-based dungeon RPG ‘Kill Screen’, each title feels slick, if a little undercooked. Those old-school originals could only dream of being as smooth as these throwbacks. However, the two-button input methodology results in the games feeling just a touch too simple, though their brevity—each clocking in at a maximum of 15 minutes (depending on the player’s skill level and muscle memory)—makes that less of an issue than it might have been. If more depth is present, it is hidden well, as the game lacks any sort of tutorial to guide players. Nevertheless, the stellar presentation goes a long way towards papering over the cracks.

The pixel art aesthetic of 198X is staggering. Each of the worlds that players make their way through is pitched perfectly to fit the mood it evokes. From the grungy brawler of the first game to the more melancholic mood of the open-road racer, the screen is drenched in lavish colour and far more detail than one might expect from such a seemingly simple art style.

Easily a match for the visuals is the audio. The in-game sounds of a car engine or bone-crunching strike are low-key, which allows the music to come to the fore. Those tunes are all from the electronic genre, simple, yet layered with enough depth to not feel tedious or tiring. Easily overshadowing all the rest though is Maya Tuttle’s voice-over narration as The Kid. Her tone is one of pervasive resignation that works to reinforce the same mood within the script.

That melancholia will surely strike a chord with anyone who has grown up on the fringes. The Kid speaks of once loving and now hating the Suburbia of their childhood, where memories of happiness collide with a contemporary feeling of entrapment. The words and lines are powerfully evocative—made even more so by the connection between the gameworlds and the prevailing emotion at that point. The problem is that they amount to nothing. The story comprises of these snippets—these freestanding scenes of life lived lonely—that never coalesce into anything. The Kid may find an arcade and speak of finding some sort of home and a source of strength, but it goes nowhere. The game ends just as things start to get interesting. Setting up for a sequel is no sin. Plenty of other games and media products—from Dante’s Inferno to Harry Potter—have done just that. However, to be effective, such first parts need to offer a story in and of themselves, not just the promise of a story to come, and that is where 198X falls apart.

With each game in the compilation being a straightforward, one-and-done affair and the overarching narrative feeling like a prologue at best, 198X is wafer-thin. The presentation is simply remarkable, and the package has enough variety to be worth a look, but the unmistakable impression is that something is missing.

OnlySP Review Score 2 Pass

Reviewed on PC. Coming soon to Nintendo Switch, PlayStation 4, and Xbox One.

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