The original Titanfall was a decent game, but unfortunately for us it was a multiplayer-only experience. In essence it played more like a demo for what Respawn Entertainment, a company made up of former Call of Duty developers, could really do. They wanted to make sure we knew Titanfall was more than just ‘Call of Duty with robots’ which they did achieve, but without a single-player campaign they lost a lot of potential players.

Titanfall 2 has been in development since 2014, but details up until now have been sparse, other than when Respawn hinted at single-player experiences in the future. This week the Lead Writer at Respawn, Jesse Stern, spoke to Forbes to clear up a few things. Confirming a single-player campaign as well as the fact that Titanfall 2 will have a multi-platform release, Stern also noted that Respawn had planned to tell a proper story with the original, but didn’t have the means to go about it:

“One of the shortcomings of the first game was we just did not have the mechanism to tell everyone ‘here’s who you are, here’s where you are, and who’s around you. “We knew all the answers, we just could not deliver it.”

Speaking specifically about the story, it’s intriguing to hear Respawn will be retelling true history within the environment of space. Stern is promising to”deliver a vision of grand global colonial warfare,” by attempting to deliver “the story of the American Revolution and the American Civil War in space.”

Another surprising revelation was that of a spin-off television series to be produced in the next few years. Working in collaboration with Lionsgate TV, Stern admits the concept will not be cheap to create:

“It would be very expensive. We are trying to find a way to tell a story in the worlds we want to be in and produce in the TV model.”

A release date is still unconfirmed, but along with Mass Effect: Andromeda EA have narrowed both games’ releases to Q4 2016 which translates to ‘late 2016/early 2017’.

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Rhys Cooper

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