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‘Tomb Raider’ Developer Recruits ‘God of War 2’ Creative Director, Cory Barlog

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So it seems like the new Tomb Raider has just gotten sexier…and the news surprisingly has nothing to do with Lara Croft.

Santa Monica veteran Cory Barlog has just been hired by Crystal Dynamics today, and if you play a super-short game of Six Degrees of Separation with the subject being “company-and-what-company-is-working-on”, it’s safe to say that he’s not going to be assisting with the next Gex title.

Barlog’ has quite the impressive resume of high-quality titles, being best known as the director of the  God of War PS2 titles as well as creative director for Chains of Olympus and story designer for Ghosts of Sparta, Crystal studio head Daniel Gallagher is totally correct when he says that Cory is a “tremendously exciting addition to the team.”  Let’s just hope his influence adds more to the “beautiful environments and engaging story” aspect of this reboot, and that the whole “Lara Croft swinging chain blades” is a disturbing idea that stays in my mind only. Though you have to admit: Lara could totally pull off the “white ash with red paint” look.

Congratulations from OnlySP on your new positions, Cory.

 

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Gearbox: Borderlands 3 Will Support Cross-Play Post Launch

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borderlands 3

In a recent reveal from Gearbox, Borderlands 3 was confirmed to eventually support cross-platform play.

The news came from Gearbox CEO, Randy Pitchford, via Twitter in response to fan speculation earlier in the week. While the team is looking into ways of introducing cross-play to Borderlands 3, the much-desired feature will not be available at launch. Pitchford did not disclose what timeframe players can expect to receive support.

The tweet arrived before the release of a fun musical “So Happy Together” trailer (below). The video did not show anything in terms of gameplay, though, the theme of togetherness coinciding with the cross-play news was a nice touch.

Recently, Gearbox shared some screenshots of the game’s world, so be sure to check those out here.

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